My HONEST review of Amnesia: The Bunker! (Xbox/PS4/PS5)
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Amnesia: The Bunker, like its predecessor, is a first-person survival horror video game. The game is set in World War I, and the player assumes control of French soldier Henri Clement. Henri is trapped in an underground bunker and hunted by a mysterious but photosensitive monster named "the Beast". To survive in the bunker, Henri must maintain the base's power while collecting resources and ammo, which are randomly placed in the game's map. Henri can also use a revolver and other throwable items such as grenades and flares to fight against enemies, but ammo is very scarce.[1] The base is dimly lit, and Henri is equipped with a watch that indicates when the generators will run out of fuel. If the fuel runs out, the base will become completely dark and the monster will actively hunt Henri. To solve the problem, the player needs to refuel the generator, and use a dynamo flashlight to find his way in the bunker.
Unlike previous Amnesia games, the game features a "semi-open world", one that gives players more freedom to explore and approach their objectives. The game does not feature a lot of scripted moments, and the Beast is an ever-present threat that haunts Henri throughout the game. The game features elements inspired by immersive sims, and the game's world will respond to the player's action. For instance, players can pour gasoline on the floor and ignites it, creating a temporarily light source and scaring the monster. Players will enter safe rooms regularly, where they can use chests to store items, save the game, and read the game's map to better understand its layout.