(OUTDATED!) CEMU 1.15.2 (Patreon Release) - Bayonetta 2 4K 60FPS - Playing Until It Crashes!
This video is outdated as I found a way to fix the crashing. More up to date video here:
https://www.youtube.com/watch?v=kPDAK9cUDtY
Despite setting everything up to minimise crashing, the game still crashes completely at at random. Luckily, the game does auto save quite frequently so you usually don't lose much progress from it, so you probably technically can brute force your way through the game. The crashes REALLY are random too, and I had one session that lasted quite a while before it crashed (unfortunately not the one I recorded). From what I know, the crashes are related to the game's audio. Audio in general sounds a little jumpy at times during cutscenes so you can tell that's the source of most of the game's problems right now.
Other issues mostly pertain to shadows not rendering and some flickering graphics, though the latter can be minimised through setting things up correctly.
In order to play this game at it's best looking/most stable currently, you need to use Full sync at GX2DrawDone in General Settings - Graphics. I would also recommend adding the following to your game profile for this game:
[General]
useRDTSC = false
[Graphics]
GPUBufferCacheAccuracy = 0
In CEMU 1.15.2, the High GPU Buffer Cache Accuracy setting has been improved so it's no longer so drastically detrimental to performance. According to CEMU wiki, these two settings I have provided for your game profile make the crashes less likely to happen, though it does not eliminate them completely and they are still quite random. Playing without these settings makes crashes WAY more frequent though so it's worth using them.
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GPU: ASUS ROG Strix NVIDIA 1080 Ti OC Edition
CPU: Intel i7-8700K
Power Supply: Corsair RMi 1000
Motherboard: ASUS TUF Z370-PLUS GAMING
RAM: HyperX Predator 16GB - PC4-24000 - DIMM (3000 MHz)
HDD: Western Digital Black - 2TB - Desktop
SSD: Samsung 860 Evo 500GB M.2 SSD
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