Quid Pro Quo Main The Sinking City Full Walkthrough No Commentary

Quid Pro Quo Main The Sinking City Full Walkthrough No Commentary

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The Sinking City Walkthrough No Commentary Part 3 Main Case "Quid Pro Quo" Guide
The Sinking City Guide full game walkthrough and solutions for all main story cases

police Report No19-0451
Anna's Request
EOD Fish Storage
Lab Flask
The Poisoner and the University
The poison thief
George Cavendish profile
George Cavendish's Apartment




The Sinking City takes place in the secluded fishing town of Oakmont, Massachusetts in the 1920s, a place that is not marked on any map and few people know how to find due to its remoteness. Oakmont has a long history of association with the occult, and many of its citizens are not only eccentric, but unabashed practitioners of occultism. Cultists in bloody ritual garb are an unremarkable sight on the streets alongside fishermen, average townsfolk, refugees from the destruction of nearby Innsmouth, the destitute and desperate, and well-heeled members of the upper class. The town also developed its own unique dialect over the years, but the origin of many phrases is murky. Six months ago, Oakmont was inundated by a mysterious, persistent flood of supernatural origin that has submerged many of its streets and cut it off from the mainland. "The Flood", as it is known by Oakmonters, brought with it a dark force that inexorably instills hysteria and madness in the minds of the terrified citizens, and the struggling town is on the brink of collapse. In addition, droves of people from outside Oakmont who were reported missing have been turning up in the town, drawn by haunting, unaccountable visions.
Charles W. Reed, a U.S. Navy sailor and Great War veteran turned private investigator, travels from Boston to Oakmont at the invitation of intellectual Johannes van der Berg to discover the cause of the nightmarish visions that have been plaguing him for years, visions which are shared by numerous other people and most commonly occur in Oakmont. Reed is hired by Robert Throgmorton, the influential and physically striking head of one of Oakmont's leading families who has also been studying the visions, to help uncover the cause of the Flood plaguing the town. While Reed pursues this investigation and others using extrasensory powers of observation seemingly bestowed by his visions, uncovering the shadowy history and seedy underbelly of Oakmont along the way, he must guard his sanity as it is eroded by the town's darkness, otherworldly creatures attracted to death called Wylebeasts, and the use of his own powers.

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