RAGE | Gameplay Walkthrough | Part 18 - RC Prototype
Modern Walkthrough was my Old Name of My Channel... Let's Play Rage Story Mode that covers the full Episode up until the ending! From Part to Part.
Rage – Playlist: https://www.youtube.com/playlist?list=PL6LdO8wIMtINeYvqT1ISNo5f3uqpUYcsT
Rage Walkthrough and Let's Play Playthrough of Rage with Live Gameplay and No Commentary in 1080p and 4k high definition at 60 fps. This Rage walkthrough will be completed showcasing every level, mission, boss, and story ending.
Rage is a first-person shooter video game developed by id Software, released in October 2011. It was first shown as a tech demo on June 11, 2007, at the Apple Worldwide Developers Conference, and was officially announced on August 2, 2007, at QuakeCon. Rage uses id Software's id Tech 5 game engine, and was the final game released by the company under the supervision of founder John Carmack.
Rage is set in a post-apocalyptic near future, following the impact of the asteroid 99942 Apophis on Earth. Players take control of Nicholas Raine, a soldier put into hibernation in an underground shelter who emerges into the wasteland a century later, and finds himself a wanted man by an oppressive organization known as The Authority. The game has been described as similar to the movie Mad Max 2, and to video games such as Fallout and Borderlands.
The game primarily consists of first-person shooter and driving segments, with the player using their vehicle to explore the world and travel between missions.
Combat is undertaken from a first-person perspective; the player is armed with a variety of upgradeable firearms, as well as a crossbow, and boomerang-like weapons called "wingsticks" which can be used for stealthy attacks. There are several types of ammunition available for each weapon, to allow the player to further customize their play style. As an example, the crossbow's primary ammunition is metal bolts, but it also can shoot electrified bolts, explosive bolts, and more. There are two standard varieties of enemies: enemies with firearms which will take cover and exchange fire with the player, and melee enemies that will charge the player and attack with melee weapons.
Rage has two multiplayer modes: "Road Rage" and "Wasteland Legends". In Road Rage, up to four players compete in a free-for-all match that takes place in an arena designed to make use of the vehicles. The objective is to collect rally points that appear around the arena while killing one's opponents and stealing their points. Legends of the Wasteland is a series of two-player co-op missions based on stories that are heard throughout the single-player campaign.
According to design director Matt Hooper, the game's origins were in the concept of muscle cars within a desert setting, which was expanded upon by the creation of a post-apocalyptic world. A team of around 60 core developers worked on the title, which was intended to be the first release of an ongoing franchise.
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