Raid Clanboss 'Infinity' Part IV Final (CB6 UNM)

Raid Clanboss 'Infinity' Part IV Final (CB6 UNM)

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Duration: 52:52
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At the end of the Road - Infinity

What is Infinity?

Endless Buffs and growing, infinitive Shields

How can we achieve that?

The Team:
3 Buffextender(Krisk, Sandlash, Hellborn), one Shield booster (Brogni) and one DPS (Cadaver)

The Buffextender make all Buffs infinitive. You can use any of them. The ones with a CD greater than 3 should use a Reflexset.
Krisk is super versatile. He brings Ally Protect, Spd and Atk/Def down (passive). I put him in a Stalwart set to migrate some DMG.
Hellborn provides the small weaken and small CR Buff. She has the Shieldset (Itemshield) for the Team.
Sandlash provides the Def Aura. She is in a Guardienset to migrate DMG from the Team.

Brogni is the Star of the Team and mandatory (only Hero who can grow shields) He needs to do as much DMG as possible. The Reflexset and Refresh Assesories assure that he can do his A2 as often as possible

Cadavers A1 profits from the growing shield. His DMG is only affected by the size of the shield and nothing else (affinity, weaken, def down, crit) He is easy to build, he only needs his Speed, lots of Defense and a Stalwartset to keep his Shield as high as possible.

All Masteries are focused on DMG Migration and survivability. Warmaster can boost the DMG from some heroes. But it is only a small percentage of total DMG.

The Deck will run on any Difficulty and any Affinity.
Green affinity works the best. On Red Affinity Brognis DMG will suffer and the shield grow will be less.

Minimum Speeds for 2:1 on UNM are
(Sand:244, Krisk:285, Hell:268, Brogni:184, Cadaver:195)



AutoAI:
All Buffs needs to be cast only once at the beginning of the Fight and could be turned off afterwards.
Cadaver only needs his A1.


The Two Shields:
There are two kinds of shields in Raid - Itemshields (+) and Spellshields (|) Brognis A2 extends both of them.
I have to recast the Spellshield in the second half of the Fight. The timing is only critical for Krisk because otherwise he will fill his Buffbar with one more (useless) Heal.

Because of the general Turn limit (1500) I have to leave the Fight on CB Round 137


Credits to Sharky, VictorTES, DeadwoodJedi


00:00 Intro
00:20 Fight
49:39 Result
50:02 Champions, Gear and Masteries
52:25 AutoAI







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