Red Dead Redemption 2 (PC): We Loved Once and True | Helping Mary and Jamie

Red Dead Redemption 2 (PC): We Loved Once and True | Helping Mary and Jamie

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Published on ● Video Link: https://www.youtube.com/watch?v=zT_cnie4ItY



Duration: 17:59
505 views
5


We Loved Once and True, a story mission from Red Dead Redemption 2.

Timestamps:
0:00 - Mary's letter
1:25 - Arriving at Chadwick Farm
5:40 - Saving Jamie
10:01 - Train tracks
11:25 - Riding back to Valentine
14:53 - Arriving at the train station

Graphics Settings:

Changes since last video (Opening Chapter): I turned Reflection Quality to Ultra, and turned off Reflection MSAA. Sharpening has been turned up to 20% through Nvidia Control Panel.

Resolution: 1920x1080
Refresh Rate: 240
Screen Type: Fullscreen
Vsync: Off
Triple Buffering: Off

Texture Quality: Ultra
Anisotropic Filtering: 16x (Along with 16x through Nvidia Control Panel)
Lighting Quality: Ultra
Global Illumination Quality: Ultra
Shadow Quality: Ultra
Far Shadow Quality: Ultra
Screen Space Ambient Occlusion: Ultra
Reflection Quality: Ultra
Mirror Quality: Ultra
Water Quality: Custom
Volumetrics Quality: Ultra
Particle Quality: Ultra
Tessellation Quality: Ultra
TAA: High
FXAA: Off
MSAA: Off

Advanced Settings: Unlocked
Graphics API: Vulkan
Near Volumetric Resolution: Ultra
Far Volumetric Resolution: Ultra
Volumetric Lighting Quality: Ultra
Unlocked Volumetric Raymarch Resolution: On
Particle Lighting Quality: Ultra
Soft Shadows: Ultra
Grass Shadows: High
Long Shadows: On
Full Resolution Screen Space Ambient Occlusion: On
Water Refraction Quality: High
Water Reflection Quality: High
Water Physics Quality: 3/4
Resolution Scale: Off
TAA Sharpening: Off (20% sharpening through Nvidia Control Panel, with 17% ignore film grain)
Motion Blur: On
Reflection MSAA: Off
Geometry Level of Detail: Full
Grass Level of Detail: Full
Tree Quality: Ultra
Parallax Occlusion Mapping Quality: Ultra
Decal Quality: Ultra
Fur Quality: High
Tree Tessellation: On

Notes:
- All graphics settings at maximum, except for Water Physics Quality (3/4) and Reflection MSAA (Off).
- 16x Anisotropic Filtering through Nvidia Control Panel
- 20% sharpening through Nvidia Control Panel, 17% ignore film grain
- FPS in the opening snow area was mostly around 50-60+ FPS
- FPS in the grassy and forested areas seen after the opening was around 45-60+ FPS
- Reflection Quality is very demanding: Ultra to High can give a 5-10 FPS increase
- Reflection MSAA can also be demanding, depending on location and time of day
- Water Physics Quality is extremely demanding: Ultra (4 bars) to High (3 bars) can give 15-20 FPS increase
- From what I've experienced briefly, the FPS with DX12 can feel choppy in certain areas at specific times of day (e.g. Valentine, in front of saloon at night). Please refer to reputable performance guides for more information and do some testing with your own system to determine what suits you best.
- No crashes with Vulkan so far, even after playing for 2-3 hours at a time.
- Spotted a few visual bugs (e.g. Seamus' floating candle)

Patch Notes (1.19 released on May 4, 2020): https://support.rockstargames.com/articles/360044243594/RDR2-Title-Update-1-19-Notes-PS4-Xbox-One-PC-Stadia

PC Specs:
Windows 10
i7-8700k
32GB RAM
Nvidia GeForce GTX 1080Ti
Nvidia Drivers 446.14

#RDR2 #Chelonia




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Tags:
Red Dead Redemption 2
RDR2
Mary
We Loved Once and True
story
Jamie
dialogue
Arthur Morgan
love story
Chadwick Farm
Valentine
Mary Linton
Chelonia
Chelonians
funny
humor
open world
wild west
western
subtitles
RDR2 PC



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