Resident Evil 2 Remake PS4 Played By An Anxious Guy (Me!) | Part 27 | 1080p Gameplay With Commentary

Resident Evil 2 Remake PS4 Played By An Anxious Guy (Me!) | Part 27 | 1080p Gameplay With Commentary

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Published on ● Video Link: https://www.youtube.com/watch?v=hqBRZcvvm-E



Resident Evil 2
Game:
Category:
Let's Play
Duration: 54:27
21 views
1


Join me as I play through the complete game Resident Evil 2 (remake) from the start, including both Leon and Claire's campaign. There are sure to be a lots of jumps, shrieks and screams along the way, as well as hopefully some fun and exciting gameplay!

In this episode I encounter the most vicious plants since Seymour from Little Shop Of Horrors, and they're HARD to kill! I then set things up for the final showdown with the Birkin monster!

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Thanks for watching everyone! See you next time for the final part of Claire's run!

Resident Evil 2 is a remake of the original Resident Evil 2 released for the PlayStation in 1998. Unlike the original, which uses tank controls and fixed camera angles, the remake features "over-the-shoulder" third-person shooter gameplay similar to Resident Evil 4.

The original Resident Evil 2 was released for the PlayStation in 1998. Following the release of the 2002 remake of the first Resident Evil for the GameCube, Capcom considered a similar remake of Resident Evil 2, but series creator Shinji Mikami did not want to divert development away from Resident Evil 4. In August 2015, Capcom announced that the remake was in development. No further details were released until E3 2018, when Capcom revealed a trailer and gameplay footage. Hideki Kamiya, director of the original Resident Evil 2, said that he had pushed Capcom to create the remake for years. Producer Yoshiaki Hirabayashi said the team was striving to capture the spirit of the original game, and that the team incorporated feedback received about Resident Evil 6, a game he also produced.

To meet modern expectations, the team attempted to make the remake more realistic; for example, Leon no longer wears large shoulder pads, which were added to distinguish his original, low-polygon model. Though they strove to make a "modern, accessible" game, they focused on horror over action, hoping to preserve a claustrophobic feel. The game uses the RE Engine, the same game engine used for Resident Evil 7, which allowed for Capcom to modernize the gameplay. Producer Tsuyoshi Kanda acknowledged the difficulty of making zombies seem scary and threatening, as they had became ubiquitous in entertainment media since the release of the original Resident Evil in 1996. By removing the fixed camera angles, the team had to use different ways to conceal enemies, using elements such as room layout, lighting, and smoke. The new camera system also affected the sound design, as it no longer made sense for sound to come from a fixed source.

The faces of several character models are based on scans of real people. Leon S. Kennedy is based on model Eduard Badaluta, Claire Redfield is based on model Jordan McEwen, and Marvin Branagh is based on music producer Patrick Levar.



Video intro music sample by Ross Bugden

#residentevil2remake #letsplayhorror #re2remake




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