Resident Evil 4 Original VS. Remake Comparison - Luis Serra
Resident Evil 4 Remake VS. Original Comparison - Luis Sera
More Resident Evil 4 Remake VS. Original Comparison here:
https://www.youtube.com/playlist?list=PLDWFmCQ3GLKiOs2K3cMi9gtNGs9NODV6m
Dr. Luis Serra (ルイス・セラ Ruisu Sera?) was a biologist native to an isolated region of Spain. He was recruited into Los Iluminados' research department to genetically engineer Plagas and bio-weapons, and was ultimately killed in his attempt to undermine their efforts.
- The versions used for recording gameplay are:
* Resident Evil 4 in Play Station 5
*Resident Evil 4: Remake Play Station 5
Differences so far:
-Luis is located in a basement.
-Luis is found inside of a bag and not locked in a closet.
-Luis doesn't ask Leon is he is with the Ganados
-Leon doesn't have a gum and replies about smoking is bad
-Leon wasn't able to untie Luis in the remake
-Luis is scared of Bitores Mendez
-Leon and Luis are held in chains.
-Leon and Luis doesn't talk about their past being cops
-Luis quickly guess that Leon is looking for a 'señorita'
-Leon and Luis kill a Ganado through the chain
-Leon and Luis chains need a key to unlock them
-Luis leaves Leon chained, but the throws the key near him.
-The Ganados took Leon's gear.
-Leon ask Hunnigan for a background chek of Luis Serra.
Any difference you spotted? Feel free to leave a comment!
Resident Evil 4 is a survival horror game developed by Capcom Production Studio 4 and published by Capcom for the GameCube in 2005. Players control special agent Leon S. Kennedy who is on a mission to rescue the US president's daughter, Ashley Graham, who has been kidnapped by a religious cult in rural Spain. Leon fights hordes of enemies infected by a mind-controlling parasite and reunites with the spy Ada Wong. In a departure from the fixed camera angles and slower gameplay of previous Resident Evil games, Resident Evil 4 features a dynamic camera system and action-oriented gameplay.
Development on Resident Evil 4 began for the PlayStation 2 in 1999. Four proposed versions were discarded; the first attempt was directed by Hideki Kamiya, but series creator Shinji Mikami felt it strayed too far from the series roots, so it was spun-off as Devil May Cry (2001) at his recommendation. Other versions were scrapped until Mikami took directorial duties for what became the final version. The game was originally announced as part of the Capcom Five, a collaboration between Capcom and Nintendo to create five GameCube exclusives to boost hardware sales and demonstrate third-party support.
My Playlists:
All Super Smash Bros. Classic Modes (64 to Ultimate - Hardest Difficulty):
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Super Smash Bros. Ultimate Classic Mode Speed Runs 9.9:
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Super Smash Bros. Brawl Classic Mode on Intense:
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Super Smash Bros. Ultimate Classic Mode (Final Round in 9.9):
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Pokémon Mystery Dungeon DX (GBA/SWitch) Cutscene Comparison:
https://www.youtube.com/playlist?list=PLDWFmCQ3GLKh9fegtPUe7Wjsy0Vo2g1HR
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