RimWorld - Origins of Magic / Don't Bury Your Problems

RimWorld - Origins of Magic / Don't Bury Your Problems

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Published on ● Video Link: https://www.youtube.com/watch?v=XfCBnebpXZQ



RimWorld
Game:
RimWorld (2018)
Duration: 1:00:44
3,487 views
124


Full details: https://rhadamant.com/origins/

My schedule: https://rhadamant.com

The Lore:
╗ About 20 years ago the world was a relatively peaceful and agrarian, ruled by kings, lords and knights. An event, known as the cataclysm, tore rifts of dreadful and powerful magic into the world. The rifts imbued certain individuals with talents, both magical and physical, bestowing them incredible power. Over the next few years the world rapidly turned from lush and fertile forests to dry, arid deserts and the feudal lords blamed the gifted and the rifts for the mass famine and starvation. To make matters worse, twisted and cruel monsters spilled forth from the rifts and preyed upon anyone who strayed too far from the protection of castle walls.

║ Feudal lords banded together to control what little remained of the fertile world and placed bounties on anyone known to have talents for magic. A loosely aligned faction of bounty hunters known as the Magehunters formed as a direct response, mostly composed of individuals who had been gifted physical talents. The magical survivors of the ensuing purge formed enclaves known as The Seers and comprised exclusively as mages, for mighty individuals were assumed bounty hunters. Other factions have formed within the world as well, some tribal, some violent and a few who have used their magical talents for cruelty and evil.

╝ Our cast of heroes are unique and unlikely as some are mages and others warriors, but despite that have found to trust one another. These cast of heroes have just escaped the clutches of a massacre and ventured north from the lush feudal forests into the dry and unforgiving desert to try to carve a life out for themselves. They aim to offer refuge to other individuals who are persecuted for their talents.


Rules:
╗ Dark Arts are strictly prohibited.
║ Recruiting of allies is prohibited.
║ Use of Dark Arts artifacts is prohibited.
║ No duplicate classes.
║ No corpse/incapacitated looting for weapons/gear.
╝ May not recruit or tame monsters.


Goals:
╗ Establish an enclave where magically and physically talented individuals are welcomed.
║ Close all rifts and defeat the Lichdom.
║ Defend against the Feudal Lords and Magehunters, but treat the fallen individuals ethically.
╝ Safeguard the world from monsters.

Storyteller:
The Viewers


Mod List: https://steamcommunity.com/id/rhadamant/myworkshopfiles/?section=collections&appid=294100

[There are a few mods that are not publicly available, and I made 1000s of edits to RimWorld and the mods involved, so your experience in mimicking this series will be somewhat different]



If you would like to join my community please consider visiting my website or joining discord! If you'd like to support me as a content generator Patreon always helps as well.

Website:
http://rhadamant.com

Discord:
https://discord.gg/qnPCV4Z

Patreon:
https://www.patreon.com/rhadamant

#RimWorld #LetsPlay #Rhadamant #Magic




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Other Statistics

RimWorld Statistics For Rhadamant

Rhadamant currently has 19,911,516 views spread across 2,571 videos for RimWorld. This game accounts for over 95 days of watchable video on his channel, roughly 46.98% of RimWorld content that Rhadamant has uploaded to YouTube.