Spark Custom Model Importing Guide - Part 3
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Published on ● Video Link: https://www.youtube.com/watch?v=nv9ayXOeAVI
This set explains the basics of the Viewer, Builder, the export process from 3ds Max, and how to create model compile and material files. Future videos will include a guide to set up custom physics objects, animations, ragdolls, and a guide to using the Spark Cinematic Editor. Hopefully this will be useful for people that are interested in importing their own custom models to use for mods and cinematics!
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