Starcraft II: Astigmatism [Melee units don't need vision]

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Starcraft II: Co-Op Mutation #184 - Astigmatism

Long Range - Enemy units & structures have increased weapon and vision range.
Short-sighted - Player units and structures have reduced vision range.
We Move Unseen - All enemy units are permanently cloaked.

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Worms provide all the detection Kerrigan needs. With limitless charges and melee units, you can basically clear this map of anything not in the air.

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