Starcraft II: Astigmatism [Melee units don't need vision]
Starcraft II: Co-Op Mutation #184 - Astigmatism
Long Range - Enemy units & structures have increased weapon and vision range.
Short-sighted - Player units and structures have reduced vision range.
We Move Unseen - All enemy units are permanently cloaked.
---------------------------------------
Worms provide all the detection Kerrigan needs. With limitless charges and melee units, you can basically clear this map of anything not in the air.
Join me on Discord: https://discord.gg/N8EsGzG
Follow me on Twitch: https://www.twitch.tv/ctg526
Support me on Patreon: https://www.patreon.com/bePatron?c=2105956
Donate to plant trees! https://teamtrees.org/
#teamtrees
Other Statistics
StarCraft II Statistics For CtG
At present, CtG has 6,812,150 views spread across 3,093 videos for StarCraft II, accounting for over 56 days of watchable video on his channel. This is 97.38% of the total watchable video for StarCraft II on CtG's YouTube channel.