Super Mario Sunshine 🌞 Super Mario 3D All-Stars Nintendo Switch Remastered SMS Gameplay

Super Mario Sunshine 🌞 Super Mario 3D All-Stars Nintendo Switch Remastered SMS Gameplay

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Super Mario Sunshine is a 2002 platform game developed and published by Nintendo for the GameCube. It is the second 3D game in the Super Mario series, following Super Mario 64 (1996). The game was directed by Yoshiaki Koizumi and Kenta Usui, produced by series creators Shigeru Miyamoto and Takashi Tezuka, written by Makoto Wada, and scored by Koji Kondo and Shinobu Tanaka.
The game takes place on the tropical Isle Delfino, where Mario, Toadsworth, Princess Peach, and five Toads are taking a vacation. A villain resembling Mario, known as Shadow Mario, vandalizes the island with graffiti and leaves Mario to be wrongfully convicted for the mess. Mario is ordered to clean up Isle Delfino, using a device called the Flash Liquidizer Ultra Dousing Device (F.L.U.D.D.), while saving Princess Peach from Shadow Mario.
Super Mario Sunshine received critical acclaim, with reviewers praising the game's graphics, gameplay, story, soundtrack, and the addition of F.L.U.D.D. as a mechanic, though some criticized the game's camera and F.L.U.D.D.'s gimmicky nature as well as the decision to use full voice acting for some characters. The game sold over five million copies worldwide by 2006, making it one of the best-selling GameCube games. The game was re-released as a part of the Player's Choice brand in 2003. Nintendo EPD re-released it alongside Super Mario 64 and Super Mario Galaxy in the Super Mario 3D All-Stars collection for the Nintendo Switch in 2020.

Gameplay
Super Mario Sunshine shares many similar gameplay elements with its predecessor, Super Mario 64, while introducing various new gameplay features. Players control Mario as he tries to obtain 120 Shine Sprites in order to bring light back to Isle Delfino and prove his innocence after Bowser Jr. (disguised as Mario) steals the Shine Sprites and covers the island in toxic slime. Players start off in the hub world of Delfino Plaza and access various worlds via portals which become available as the game progresses. Similar to collecting Stars in Super Mario 64, players obtain Shine Sprites by clearing a selected mission with a specific objective. Unlike its predecessor, these missions have a more strictly linear order and most other mission Shine Sprites cannot be collected until the previous missions are completed. There are also various hidden areas and challenges across Isle Delfino where more Shine Sprites can be obtained. Throughout the game, players may also find Blue Coins hidden across the island, which can be exchanged for more Shine Sprites in the boathouse at Delfino Plaza.
In this game, Mario is joined by a robotic backpack named F.L.U.D.D. (Flash Liquidizing Ultra Dousing Device), which uses the power of water to clean away goop and help Mario reach new places. Mario starts with two default nozzles for F.L.U.D.D., Squirt and Hover, which he can quickly switch between. The Squirt nozzle lets Mario spray a stream of water which he can use to clean sludge, attack enemies, and activate certain mechanisms. The Hover nozzle lets Mario hover in the air for a short period of time, allowing him to cross large gaps while simultaneously spraying things directly below him. As the game progresses, Mario unlocks two additional nozzles for F.L.U.D.D. which can be substituted with the Hover nozzle: the Rocket nozzle, which shoots Mario high up into the air; and the Turbo nozzle, which moves Mario at high speeds, allowing him to run across water and break into certain areas. Each of F.L.U.D.D.'s nozzles use water from its reserves, which can be refilled via water sources such as rivers or fountains. There are also various secret courses where F.L.U.D.D. is taken away from Mario, forcing him to rely on his natural platforming abilities. Unlike Super Mario 64, Mario can no longer long jump; he can instead perform a spin jump by twirling the analog stick and jumping, allowing Mario to jump higher and farther. Mario can also now perform dives at any time, giving Mario the ability to slide quickly across wet surfaces and serve as another alternative to the long jump. At certain points in the game, Mario may come across an egg which hatches into a Yoshi after being brought a fruit he asks for. Yoshi can be ridden upon and can attack by spitting juice, which can clear certain obstacles that water cannot.

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