Swords and Serpents (NES) - Initiative Underflow Glitch From Battle Start

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I found you could do this at teh start when I started messing with it. Essentially get a REALLY bad low stat team, equipment their weapons, have them get badly damaged and more often than not the glitch will activate.

Details here from Dragondarch. : https://www.speedrun.com/Swords_and_Serpents/thread/n55hd
"The first bug is the initiative underflow glitch. This is a really good bug. You'll notice that your initiative is penalized by the amount of damage you've taken. If all of the other factors are bad you can underflow to 255 initiative. Since each turn costs 5 initiative this often gives you 30+ turns of action in a row before anyone else gets to go. Unfortunately your bad stats will make the character suck so it requires careful building. The best way to exploit it is using a warrior at 2 intelligence with a low-initiative weapon that has high to-hit (luckily the Ruby Sword fits this) and with as much agility as you can get away with safely."







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