Tekken 7- Lars Punishes: Zafina (Tutorial) [1080p-60fps]
This video series demonstrates how to punish certain characters’ common moves, with Lars.
This vid is against Zafina and will demonstrate what moves to react with if you block her attacks. Thanks for watching and be sure to drop a Like and Comment if you enjoyed this vid.
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Timestamps:
0:13 2,1,3 (Kapara) → WS.1
0:21 1+2,4,4 (Manticore) → 2,1
0:27 F.2,3,4 (Ettimu) → FB.2,1 | UF.3 | B.3,4
0:38 F.1+2 (Gugal-Ana) → 2,1 (if close enough)
0:43 DF.1,2,1 (Bloody Saif – Execution) → F.2,4
0:50 DF.2 (Lamashtu Claw) → F.2,4
0:56 DF.3, D.4 (Pukku) → WS.2,1
1:02 DF.4,1 (Mikku) → WS.2,1
1:09 DF.4,2 (Cerberus Strike) → F.2,4
1:17 D.1,1 (Ningishzida) → F.2,4
1:23 D.2,4,3 (Poison Rosette) → FB.2,1
1:32 D.3 (Earwig Pincer) → WS.1
1:37 D.4,3 (Iskur) → crouch 2nd hit and WS.1 | UF.3
1:44 DB.4,2 (Euphrates Cannon) → low block 1st hit, stand block 2nd hit then F.2,4
1:52 DB.1+2,1+2 (Sirrush) → low block 1st hit, stand block 2nd hit then FB.2,1
2:00 B.1 (Cursed Crow) → FB.2,1
2:06 B.4,4 (Tiamat’s Tail) → FB.2,1
2:14 B.1+2 (Inanna’s Fury) → WS.1 | UF.3
2:20 FF.3,1 (Sagaris Smash) → F.1+2 | FB.2,1 | UF.3
2:27 FF.3+4 (Galu) 2,1
2:34 WS.1,2 (Alraune) → F.2,4
2:41 WS.2 (Rising Claw) → FB.2,1
2:49 FC.DF.3 (Spinning Sweep) → UF.4 | UF.3 | WS.1 | Delayed Hopkick
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3:00 Tarantula 4,3 (T Bite) → F.2,4
3:08 Tarantula 1+2 (T Claw) → WS.4
3:16 Tarantula D.1+2 (Scimitar) → WS.1 | UF.3
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3:26 Scarecrow 2,2 (S Circling Cutlass) → 2,1
3:34 Scarecrow 3,3,4 (S Sweep) → UF.4 | UF.3 | WS.1 | Delayed Hopkick
3:49 Scarecrow 4 (S Spinning Sappara) → F.2,4
3:59 Scarecrow DF.3 (Abzu Abyss) → WS.1 | UF.3 | Delayed Hopkick
4:11 Scarecrow DF.4 (S Scythe) → WS.2,1
4:19 Scarecrow D.3,3 (Sag-Giga Sickle) → Crouch 2nd hit then WS.1 | UF.3
4:29 Scarecrow D.3 – D.3 (Double Shin Kick) → Low parry 2nd hit
4:38 Scarecrow D.4 (S Slide) → WS.1 | UF.3 | Delayed Hopkick
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4:50 Mantis 2,1,4 (M Sting) → F.1+4
5:00 Mantis 3,4,4 (Lilith) → WS.4
5:10 Mantis 3,4,D.4 (Tigris Sweep) → WS.1 | UF.3
5:22 Mantis 4,3 (Neti) → B.3,4 | FB.2,1 *1st hit can sometimes whiff
5:40 Mantis 1+2 (Scarecrow Strike) → WS.2,1
5:49 Mantis DF.3 (Negal’s Lance) → B.3,4 | DF.2,1 *Very close
6:00 Mantis D.1,4 (Mantis Sickle) → F.1+2 | FB.2,1 | UF.3
6:10 Mantis D.4 (Mantis Slide) → WS.1 | UF.3 | Delayed Hopkick
6:22 Tarantula Dive (WR.4) → FC.DF.2, DB.2,1, DF.2,1
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You can read the full list of punishes here:
https://docs.google.com/document/d/1YuMrIMn5fiKSTmlOvuVy-At-Tq_5ue0iZdyRkU4kk28/edit?usp=sharing
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Music is:
Dropping Atoms, from THE ANSWER -Armored Core Tribute Album- (performed by Mattias Häggström Gerdt) https://ocremix.org/
Song link- www.youtube.com/watch?v=6C75NpZ87Wk
Recorded in Tekken 7 on PS4, using the Elgato HD60.
Intro music: Fight, X, from Mega Man X: Command Mission.
Outro music: Standby, Zero, from Mega Man X: Command Mission.
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Input Key:
1= LP
2= RP
3= LK
4= RK
B= Back
F= Foward (FF = Foward, Foward, or Dash)
U= Up
D= Down
N= Neutral
QCF= Quarter Circle Forward
FC= Full Crouch
WS= While Rising (Crouch, then while standing up)
CH= Counter Hit
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