Testing an idea for ‘healing’
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Published on ● Video Link: https://www.youtube.com/watch?v=xjZt4lOm3k0
Wolverine fallout play through idea: After significant encounters (deathclaw fight, ironworks fire bandits, etc) use scars and damage feature to add corresponding wounds. Over time use character editor to “fade” damage to make it look like wounds are healing
Concept: After significant encounters (deathclaws, ironworks bandits, etc), apply scars related to encounter. Have scars fade over time to simulate ‘Healing Factor’
https://store.playstation.com/#!/tid=CUSA02557_00
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Fallout 4
PlayStation 4
PredatorAvPFan
Sony Interactive Entertainment
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