![The Outer Worlds [PS4] #025, Southeast Monarch: Errors Unseen; Sucker Bait](/images/yt/ni/the-outer-worlds-ps4-025-southeast-monarch-errors-unseen-kdbxp.jpg)
The Outer Worlds [PS4] #025, Southeast Monarch: Errors Unseen; Sucker Bait
This is video #025 in my gameplay series of The Outer Worlds for the Sony PlayStation 4. The Outer Worlds is rated M for blood and gore, intense violence, and strong language.
The Outer Worlds [PS4] Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML27Du_oOE-ZcvGKNamYvsOcA
Previously, the party explored Fallbrook, SubLight's not-so-secret town in the southeast of Monarch. They carried out Nelson Mayson's task quest "Spratkings". For Vicar Max's companion quest "The Empty Man", they tracked down Reginald Chaney. Though Max has not been entirely straight with the party, Chaney provided a lead to Scylla. From Duncan Elley, they picked up a couple of clues for "Weapons From the Void". They point to an abandoned lab in Cascadia and a research facility in Monarch's wilderness. The party also visited Catherine Malin for a couple of quests. For the faction quest "Space-Crime Continuum", she pointed them to the secret lab in Cascadia. Catherine issued the side quest "Slaughterhouse Clive" to deal with Clive at the C&P boarst factory however the party sees fit. The party also talked to Catherine about the faction quest "Errors Unseen". She told them to investigate a drop-off point at the broken bridge north of Fallbrook. Now, the party will work on quests in the southeastern part of the Monarch Wilderness.
Monarch Wilderness:
The party resumes at the Fallbrook Crossroads outside of Fallbrook. First, they will work on the faction quest "Errors Unseen" and look for a drop-off point at the bridge to the north.
There are Mantisaurs and a Mantiqueen on the main approach to the bridge itself. On the bridge, they find Weston Sloan, an Iconoclast vendor.
The party must take the low ground to safely reach the drop-off point below the bridge. At the destination, they discover the Blown Bridge location. They examine the Damaged Automechanical Loader. This concludes the objective to investigate the drop-off point for "Errors Unseen". The next objective is to follow the trail of blood.
The party follows the trail of destination markers northwest to a hatch. They take it into the Smuggler Tunnel.
Smuggler Tunnel (time 7:56):
The party has reached a small cave. Lots of traps have been set up here, but the party can disable them from a distance with some well-placed gunshots. There are triggers that will disable the electrical tripwires. There are several treasures to find.
At the northwestern end of the tunnel, the party finds a man named Arthur. He is in hiding from the Marauders that blasted the bridge. The party heals him up, earning some positive SubLight reputation in the process. Arthur believes his "client" went up the hill. This concludes the objective to follow the trail of blood for "Errors Unseen". The next objective is to recover proof of corporate presence on Monarch.
Most of the containers near Arthur can be looted safely.
The party leaves the tunnel.
Monarch Wilderness (time 16:37):
Northwest of the Blown Bridge, there is a long, navigable upslope. Eventually, the party reaches the site of the UDL Lab. It is currently overrun with Marauders. When the party gets close, they hear a couple of Scientists atop the main building, updating "Errors Unseen". The Scientists will soon be killed. It may be possible to save them.
On the ground floor of the main building, the terminal can only be operated with the UDL Lab Weapons Terminal Keycard or a Hack skill of 150.
In the laboratory on the second floor, the party finds a UDL Lab Weapons Terminal Keycard on a desk.
In the security room on the second floor, the party uses the Universal Defense Logistics terminal. Under Research Data, they select the option to transfer files to external tape. They acquire the UDL Research Data quest item. This concludes the objective to recover proof of corporate presence on Monarch for "Errors Unseen". The next objective is to return to Sanjar with the data cartridge. It is clear from the terminal data that SubLight was aware of UDL's presence here.
On the ground level of the lab, the party operates the terminal with the UDL Lab Weapons Terminal Keycard. After reading about the interesting weapon here, they unlock the Gloop Gun containment unit. The answers to the security check should be painfully clear. Alternatively, the security check can be overriden with a Hack skill of 55. Then, they obtain the Gloop Gun, another science weapon. This concludes the objective to acquire the science weapon on Monarch for "Weapons From the Void". That leaves the science weapon in the abandoned lab in Cascadia.
Northwest of the lab, the party finds a closed gate with a terminal nearby. They use the terminal to unseal the door. There is a downhill slope beyond the gate.
The party fast-travels to Stellar Bay.
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