They're Alive! [Патриот] with 3D spatial sound (OpenAL Soft HRTF audio)
Use headphones only with any virtual surround features turned off.
https://www.gamersgate.com/DD-TAA/they-are-alive
With the latest build of DSOAL (July 9th), several of the games that used to crash upon startup will now play perfectly fine. Among these are They're Alive, the slavclunk Orion Engine game I previously covered with CMSS-3D. The binaural audio with DSOAL is actually the same as with CMSS-3D. It just sounds better to my ears due to using a personalized HRTF table (IRC_1037). I can't tell, but I think there is slight EAX 2.0 reverb in some areas as well.
I apologize for the lackluster gameplay footage. Like I mentioned before, OBS causes They're Alive to glitch out. In level 3's case, the pistol cops seem to do double damage while the shotgun officers can fire as fast as the SWAT's PP-2000 and with the same sound effect. I could've just recorded level 4 again, but I know the 5 of you viewers deserve better than that.
HRTF grade:
A-
Settings:
Windows Control Panel: Stereo
FOV: 83.58
IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=44100
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=128
default-hrtf=irc_1037_44100
hrtf=true
resampler=linear
Links:
http://repo.or.cz/dsound-openal.git
#3dsound #spatialaudio #binaural #3daudio #hrtf #headphones #audiophile #gameaudio #mod #eurojank
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