Tiberium Crisis 2 - Mission 1 - Genesis Dawn (Abyss difficulty)
Playthrough of Tiberium Crisis 2 Dawn Fall Mission 1 - Genesis Dawn on Abyss Difficulty.
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One grenade to fail the mission.
Scrin forces continue their invasion, pushing GDI forces out of blue zones. Cottar base located in Folsom is no the last blue zone in North America, but aliens are coming quickly - so order to evacuate has been issues. All supplies are transfered to the G-SS Genesis class command ship, and our task is to protect it until preparations are complete.
This one was a mess the first time i played it. Defense section can easily break you down with a single grenade - and Abyss difficulty makes enemies appear in larger groups. Spreading your forces and sticking close to any repair areas from your Crawler, Cranes or War Factories should allow you to reduce casualties. Once the power is restored, you will need to get rid of two enemy Nod bases. And i used this opportunity to proceed with preparing for next stage of this mission.
I used Orcas to handle the destruction of enemy base, by destroying the key structures, defenses and power plants. AI sends small attacks aswell, so they helped out too. In the meanwhile, a giant wave of anti air forces has also been prepared spanning entire Cottar base. Once you get rid of final Nod structure, Scrin forces will arrive and begin the assault on Cottar base - with a lot of air units. This should be no match for the Zone Defenders and Falcons located in the base. Once you obtain access to Ion Cannon use it on enemy base - and then mission will soon end after enemy Mothership appears.
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