Unity/Halo CE Machinima Controller Test
Halo CE shader created by Lavadeeto: https://www.artstation.com/lavadeeto
Blood Gulch port: Altis: https://twitter.com/aLTis69
This is a test run of something I've been working on this weekend. With my videos using Halo characters, I wanted to start working on a solution to make them more dynamic. I needed a way to have full control over a character and be able to activate certain mannerisms on the fly. I can then use a plugin to create playback animations of what I was doing in the game world, having custom animations of any character! This video showcases the beginnings of this development.
You'll see at certain moments I also stop and inspect the model. I needed to make sure the character was reacting to the mixed lighting setup that I've been using lately.
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