Using Erasure Codes to Enable Interactions over Networks

Published on ● Video Link: https://www.youtube.com/watch?v=avPXIcbSIVo



Duration: 38:11
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Michael Luby (BitRipple, Inc.)
https://simons.berkeley.edu/talks/michael-luby-bitripple-inc-2024-03-05
Application-Driven Coding Theory

Cloud gaming platforms such as Xbox Cloud Gaming and GeForce NOW, can experience stalls, lags jitter, and pixelation when delivered over wireless networks such as WiFi, 5G, and Starlink. The solutions described in this presentation eliminate these issues, providing a much improved end user experience. These solutions enable interactive applications such as cloud gaming, AR/VR, teleoperation of drones and robots, and remote collaboration, and are easy to integrate into existing services. Demos will be provided during the presentation.







Tags:
Simons Institute
theoretical computer science
UC Berkeley
Computer Science
Theory of Computation
Theory of Computing
Application-Driven Coding Theory
Michael Luby