Vault Tec | Fallout Brotherhood of Steel [Nadia Gameplay]

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Sharing some interesting Nadia gameplay walkthrough from Fallout Brotherhood of Steel on the PlayStation 2 (PS2) where we are going into the Warehouse and exploring the lower levels while dealing with tons of landmines. Fallout Brotherhood of Steel (BOS) was developed by Interplay Entertainment also known as the original creator of Fallout 1 and 2 before the game franchise got sold to Bethesda (creator of the later Fallout Games.

The game use the same engine like other games such as Baldur Gate Dark Alliance 1/2 which is a Top Down Action RPG game except it equipped with guns.

The concept is you select one out of three initiates who are trying to get a position within the Brotherhood of Steel, each character has a different playstyle and different special skills which guaranteed replay value.

Cyrus is a heavy weapons character who can wield all weapons classified in Classic Fallout Games as "Big Guns" the catch is that he also happens to be slow since he build like a Tank.

Nadia is a speedy character who strength revolves around being nimble and can dual wield guns, with her limitation is that she more squishy (less HP).

Cain is a Ghoul who basically can heal as long as their radiation patches that would damage other characters, but he physically weaker than Cyrus and less nimble than Nadia.

That initiate will then be sent on a search to find what happen to a team of Brotherhood Paladins who were sent earlier on an investigation. As you progress through the game you get skill points from leveling up which you then can cash in to unlock a variety of different abilities to make your life easier.

While this game isn't a norm compared to all the games in the Fallout series, it still interesting in it own way and still manage to have a Replay Value aspect to it (up to 6 different characters to play as), and if you are lucky can do 2 play coop mode, if you are both willing to play together on the same tv screen.

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