Wall Run Update C++ #UE4
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Here is an update to the wall run mechanic in my game. Spending alot of time on this because it is the core of any parkour game!
Next goals are to add a slide, add more animations and better all around feel to the movement.
Wanted to focus on Networking but its not time yet..
Shout out To Reid man bro sat with me in the discord and taught me more about debugging in C++ and in general.
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Other Videos By Anti-Hero Game Studio
Tags:
Game Development
CPP
C++
Unreal Engine
UE4
UE5
Parkour
First Person Games
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