Why Flying Enemies BROKE My Game
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Adding flying enemies to my Kingdom Hearts-inspired game seemed straightforward, but it quickly became a nightmare. Enemies got stuck or drifted away endlessly, breaking the gameplay entirely.
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🔗 Source Links:
▶ Flex Path - Smooth and Natural Navigation | Unreal Engine 5 by GameRequests
• Flex Path - Smooth and Natural Naviga...
▶ Breakdown: KH2 Sora's Base Combat ~ Kingdom Hearts 2 Analysis by Bio-Roxas
• Breakdown: KH2 Sora's Base Combat ~ K...
🎵 Music:
▶ Away_from_the_momehttps://dova-s.jp/EN/bgm/play1848.htmlay1848.html
▶ Constructhttps://dova-s.jp/EN/bgm/play4764.htmllay4764.html
⌛ Time Stamps
0:00 - Start
0:08 - Flying Enemies Problem
0:40 - Research
1:55 - New Problem
3:35 - Air Combat
4:03 - Testing
5:05 - New System
Other Videos By Yahya Danboos
Other Statistics
Kingdom Hearts Statistics For Yahya Danboos
At present, Yahya Danboos has 243,276 views spread across 11 videos for Kingdom Hearts, with his channel publishing less than an hour of Kingdom Hearts content. This is 1.70% of the total watchable video on Yahya Danboos's YouTube channel.