Doomsday Ark: English Language Version (Delivery From The Pain) 01

Doomsday Ark: English Language Version (Delivery From The Pain) 01

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Doomsday Ark has released the English translation of this game, and I'm excited to try it out. It was interesting in Chinese, and it looks like we'll have even more fun now that we know what this RPG is all about.

Subscribe: I promise I'll sneak next time.

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ABOUT THIS GAME

Delivery from the Pain is a game all about survival. We want to make players to feel what it's like to live in a post-apocalyptic world from the beginning, so all possible scenarios a survivor may encounter were considered and simulated to a certain degree. These elements include uncertainty of the wasteland, feeling of adrenalin riddle your blood when fighting against zombies way powerful than yourselves, strategies you will take to live and decisions to make once encounter other survivors. All these content mentioned above are the vital game assets makes the Doomsday Ark.
But don't forget this is only a game, which means in no way we could cover everything. Our top priority is to ensure the in-game survive experience for our players. To make this game much interesting and enjoyable, various storylines will be implanted. We hope you like this dangerous and yet charming post-apocalyptic world.

Features:

Explore
The game is all about exploration. Each adventure is unique, and the uncertainty of it ensures the excitement for the players. That's why the map is randomly generated by the system in the game.

Learn and build
There will be random resources in the game, and that's one of the most important assets in the game. Players can use those resources to build tools to survive.

The following figures are crucial for player's survival:
[1]HP: the character will die when the HP drops to 0. The HP is lost when get attacked, and is restored slowly in out-of-combat situation. Crafting weapons will help you to kill the zombies faster.
[2]Hunger: the character will die when the Hunger drops to 0. The hunger is lost gradually, and make food helps you to add hunger figure.
[3]Stamina: the character will die when the stamina drops to 0. The stamina is lost in out-of-rest situation; rest in bed helps you to restore stamina. The better bed quality, the shorter rest time required which gives you the chance to make more items.
[4]Hygiene: the character will die when the Hygiene drops to 0. The hygiene is lost when the character is sick, including wound (in battle), internal disease (food problem) and drug addict (drug abuse). You can use medicines to cure the sickness and restore the hygiene points.
[5] Spirit: the character will die when the spirit drops to 0. The spirit is lost if the other figures drop below a certain level, you can use some items and spend time to rest to restore spirit.


Most learning and building activities take place in the shelter.

Battle
Stealth is a key concept in the game, character will switch to stealth mode on hearing any zombie noise. The character can run if no zombie can be heard around. Relevant Items are necessary in every battle and will be consumed at the end of the battle, and how to make full use of them is also a challenge.

Time
Time plays a vital role in the game. Time is necessary in all explore, develop and battle activities.
In instances, the time is lost gradually. The time is also lost gradually in developing (learn or build) or move the target in the shelter.
Make good use of time is key pleasure of the game.

Shelter Defense
The shelter may under attack when the character is asleep. You cannot see the attack and you can only check the defense when wake up.
You can build all kinds of defensive measures to repel the zombie invasion, and the character will die if the defense is breached.

Day and night
There will be day and night in the game, 12 hours for each part. Zombies are dummy during the day time and aggressive in the night. So you can execute exploration during the day and stay in the shelter to learn, build or rest at night.
During the 12 hours in the day time, some will be used on your way to explore. You'd better take as more items as possible in the scene for the rest of the time! If the character failed to leave the scene when the night comes, the zombies will rampage and have the character surrounded. If the night falls on your way back, the zombies will attack you on your way back, and your character will die when the HP drops to 0.


Hunting system
In the open map such as the park, players can use the trap to catch small animals for food. Small animals have their own reproduction system, over prey them and you may not find them again.