Ani plays Master Levels for Doom II (Part 5)
TEETH is in fact hard. Constant chaingunners and revenants in a cramped elevator on top of hellknights and again I cannot use a rocket launcher as it will hit the floor and cause splash damage.
Also the Archvile reviving the chaingunner is annoying and an ammo killer.
Crazy part, I played this blind. I still got a little idea of the layout but I had no interest in hunting down the secret exit and honestly I'm not a fan of the bad dreams map. Because of the way the exit was made.
With that I am done with Doom II expansions. This expansion is a mixed bag. Has some really good maps but a few nasty ones too. **One of them should've been scrapped in a garbage bin.**
A few scrapped maps seemed good too but because they were rejected I won't make a dedicated playthrough of it.
I guess there's one more Doom expansion however and it'll be doozy for me. If I'm motivated enough to do it. Mmmm...
Anyways for now no more Doom II campaigns for me so.... yeah.
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