101. | Vintage Computer Festival Midwest Project Interviews | 29:40 | |
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102. | All the Commodore 64 KERNAL Revisions: Bugs, Fixes, and More! | 29:39 | |
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103. | Displaying Commodore 64 Graphics in BASIC and Assembly (Featuring: Art by Groo Tube) | 29:29 | |
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104. | Atari 64: Commodore 64 BASIC & KERNAL Running On Atari 1200XL | 29:27 | |
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105. | Exploring the SuperCPU Accelerator for C64 | 29:13 | |
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106. | Microsoft BASIC-80 In Secret? VTech's PreBASIC | 29:04 | |
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107. | RAM Scan 64 - Early 1980s Glitch Art Code? | 28:52 | |
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108. | IRQ-Driven SID Music: Commodore 64 BASIC and Machine Language | 28:38 | |
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109. | TheC64 "Maxi" Excellent Update: Cart Freeze, Soft Reset, Tape Controls, and New Games | 28:34 | Vlog |
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110. | Mechanical Handheld Zero-Bit Games from the 1970s | 28:32 | |
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111. | Adding Hex Support To C64 BASIC | 28:29 | |
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112. | Commodore 64: Opening The Borders (Type-In From Zzap!64 Magazine) | 28:13 | |
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113. | Making a C64 Cartridge Dump RUNable, Fixing a 42-Year-Old Typo? LeMans Part 2 | 27:51 | |
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114. | More 6510 Commodore 64 Programming With Turbo Macro Pro | 27:48 | |
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115. | Machine Language 10 PRINT Size-Optimized for Commodore 64 | 27:41 | |
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116. | Adding Command Line-esque Parameters to C64 and C128 Programs | 27:41 | |
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117. | The Many Secrets (and Bugs) of Bruce Lee for the Commodore 64 and Other 8-Bits | 27:36 | |
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118. | The Tiny Type-In Hiding In A 40-Year-Old Blank Computer Cassette | 27:27 | |
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119. | Speed Cart 64: Slow Down Your Commodore 64, Sometimes | 27:25 | |
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120. | Exploring the Commodore 1581: Partitioning, Easter Eggs, And More | 27:25 | |
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121. | One-Line PET Emulator for Commodore 64 | 27:17 | |
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122. | 8-Bit Show And Tell: Year One Recap | 27:13 | Show |
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123. | Commodore DAC-612 from 1969: Inside and Out | 27:06 | |
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124. | Restoring Satoru Iwata's 39 Year-Old Easter Egg in Star Battle for the Commodore VIC-20 | 26:34 | |
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125. | A PETSCII Message from "Hooked On A Feeling" Blue Swede Singer Björn Skifs Decoded on Commodore 64 | 25:57 | |
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126. | Realms of Quest V: The Biggest VIC-20 Game Ever? | 25:49 | |
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127. | Estimating Pi With Commodore 64 Logo (the language, not the chicken lips!) | 25:22 | Vlog |
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128. | Exploring My Commodore IEEE-488 Disk Drive Collection | 25:20 | |
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129. | Star Trek Technobabble: Commodore 64 Speaks | 25:17 | |
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130. | Steve Jackson: My Favourite Game Designer(s) | 24:58 | |
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131. | This Function Destroys Programs: MS-BASIC's VAL() | 24:34 | |
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132. | Joysticks In The Form of Trackballs: The Wico Command Control and the Roklan Un-Roller Controller | 24:32 | |
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133. | Super Snapshot Substitutes: EasyFlash 3 and SNAPPY2020 | 24:30 | |
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134. | 33 Year-Old Commodore 64 Easter Egg Hidden In A Printer Interface | 24:26 | |
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135. | Commodore Breadbin Case Variations: C64, VIC-20, C16 | 24:25 | |
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136. | What's Wrong With Load"*",8,1 or LOAD"*",1 on C64 | 24:03 | |
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137. | C64 Turbo Assembler 34-Year-Old Bug Found & Fixed | 23:55 | |
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138. | Vintage Computer Festival Midwest VCFMW 2022 - VCFMW17 | 23:38 | |
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139. | 39+ Year-Old Commodore 64 Easter Eggs Found! | 23:36 | |
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140. | Simple Commodore 64 Disk Protection: Copy that Floppy, Remove Anti-Piracy Measures | 23:26 | |
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141. | High Density Floppy Disks on Commodore 1541? | 23:08 | |
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142. | Commodore 64 Assembly Language Programming With Turbo Macro Pro | 22:51 | |
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143. | MASTEROM 64: Rediscovered 1987 Commodore 64 KERNAL Replacement | 22:45 | |
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144. | 10 PRINT RACER: My New PET Game | 22:38 | |
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145. | Viewing the 2024 Solar Eclipse with Commodore 64's 1984 Sky Travel | 22:36 | |
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146. | Commodore VIC-20 Games Made With Turbo Rascal by HEWCO | 22:24 | |
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147. | Best POKE Ever? For Commodore 64 | 22:21 | |
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148. | Optimizing With Integers in Commodore 64 BASIC? | 22:10 | |
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149. | Vintage Computer Festival Midwest 14 - Video Montage Tour | 22:08 | |
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150. | Classroom Commodore 64 Enclosure and C128D | 21:58 | |
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151. | 4-Byte Commodore 64 Demo and Follow-up on 10 PRINT Orthogonal [32 bytes] | 21:54 | |
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152. | That Blank Space Before Numbers in Commodore 64 BASIC | 21:40 | |
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153. | Exploring 1982's Commodore B128-80 aka CBM 610 | 21:39 | |
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154. | VIC-20 Super Expander: Programming Challenge | 21:25 | |
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155. | Commodore 64 COBOL For Fun And Profit? | 21:25 | |
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156. | Playing a 42.5 Year-Old New Old Stock PET Personal Computer Game | 21:01 | |
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157. | Using Commodore 64 BASIC SYS Parameters in Machine Language | 20:44 | |
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158. | Size Optimizing Tricks in 10 PRINT Orthogonal for Commodore 64 | 20:39 | |
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159. | Re-typing My 1983 Game Programming Inspiration | 20:11 | |
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160. | The VIC-10 & VIC-30: Commodore UK's Cancelled Computers | 19:42 | |
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161. | IBM PCjr Easter Egg: Keyboard Adventure #DOScember IBM PC Junior | 19:02 | |
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162. | 3.17 cm Floppy Diskettes? Radio Shack Canada Was Bad At Math | 18:55 | |
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163. | TRS-80 Collection and Easter Eggs (1980-1983) #SepTandy | 18:54 | |
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164. | TI-99/4A: 40th Birthday (Party?) | 18:49 | |
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165. | 33 Year-Old C64 Game Saved From Vinyl | 18:41 | |
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166. | Even More Commodore 64 BASIC Optimizations | 18:16 | |
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167. | C128 BASIC Hack: Playing Digital Samples | 17:38 | |
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168. | TheC64 "Maxi" Firmware Update v1.5.2: Joystick Swapping & REU support | 17:23 | Vlog |
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169. | Karateka Killed My 1541 (Temporarily) and Other C64 Scares | 17:21 | |
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170. | 35 Year-Old Commodore 64 Easter Egg Hidden On Vinyl | 17:19 | |
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171. | How Many Commodore 1581 Disk Drives? The German Tank Problem | 17:13 | |
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172. | Decoding the Hidden Message of Information Society's "300bps N,8,1" on a C-64 | 16:32 | Guide |
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173. | Commodore 64 Game on Vinyl: "We Are Stardust" | 16:23 | |
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174. | Commodore 128 Secrets, Bugs, and Easter Eggs | 16:23 | |
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175. | Join the Commodore 128 Escape Club | 16:17 | |
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176. | WandaVision Ep. 5: Commodore 64 Scene Analysis, Secrets, and Goofs | 15:49 | |
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177. | NEW Commodore 64 Easter Egg Hidden On Vinyl, Also: TCB Revealed | 15:46 | |
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178. | Oric-1 First L̶o̶o̶k̶ Listen | 15:40 | |
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179. | Time Machine? Or VIC-20 24KB RAM 7 Cartridge Expander? | 15:24 | |
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180. | Super Mario Bros. on the Commodore 64/128D with SuperCPU | 15:23 | | Super Mario Bros.
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181. | Bill Gates Sucks? An Anti-Microsoft Easter Egg Hidden In C64 BASIC? | 15:11 | |
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182. | Benchmark By Guitar Tuner? More Commodore 64 BASIC Optimization Tricks | 14:52 | |
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183. | Bitcoin Mining on the Commodore 64? | 14:47 | |
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184. | Commodore PC 50-II: IBM PC-Compatible | 14:27 | |
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185. | Commodore 64 BASIC: THEN IF Optimization and Benchmarking | 13:30 | |
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186. | Commodore 64 Quirks, Bugs, and Easter Egg(s) | 13:02 | |
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187. | Neutron - New Commodore 64 SHMUP on NTSC C128D | 12:57 | |
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188. | Ask The 8-Bits: 6/2(1+2) Viral Math Problem | 10:36 | |
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189. | Debugging C128 BASIC with TRON, TRAP, and More | 10:10 | |
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190. | A-Z Of Commodore 64 Hidden Gems - The Numbers - Unofficial! | 9:52 | |
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191. | C-64 Auto Player #2 | 3:48 | |
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192. | Commodore 64 Christmas #8bit #retrogaming #retro #c64 #shorts | 1:00 | |
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193. | INPUT Bug on Commodore VIC-20 #8bit #vic20 #shorts | 0:59 | |
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194. | How to Determine Commodore 64 KERNAL Version #c64 #8bit #shorts | 0:59 | |
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195. | Playing LeMans 1982 Commodore 64 #retrogaming #8bitssystem #c64 #shorts | 0:59 | |
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196. | Command-line-style Parameters on Commodore 64? #8bit #c64 #shorts | 0:59 | |
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197. | A Procedurally Generated Christmas Song - Commodore 64 Sings #shorts #retro #8bit | 0:58 | |
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198. | Trying to LOAD Sky Travel Floppy Disk on the Commodore 64 #c64 | 0:58 | |
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199. | Examining the Commodore 64 Command Buffer With Machine Language Monitor #8bit #c64 #shorts | 0:57 | |
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200. | Determining If A Cartridge is Ultimax / MAX Machine? Commodore 64 #retrogaming #c64 #8bit #shorts | 0:56 | |
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