GetIntoGameDev

GetIntoGameDev

Views:
674,147
Subscribers:
15,700
Videos:
826
Duration:
9:03:24:12
Australia
Australia

GetIntoGameDev is an Australian content creator on YouTube with more than 15.7 thousand subscribers, with his content totaling more than 674.15 thousand views views across 826 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCMwKAqQBd4vBTkoR2UwHtVw





Top 300 Most Controversial Videos by GetIntoGameDev


Video TitleRatingCategoryGame
201.Nak's Quest Devlog: Gameplay updates | Handling feedback3Vlog
202.Vulkan with Python 07: Window Surface Creation2
203.RPG Maker MZ for Beginners 2: Variables2RPG Maker MZ
204.Vulkan with Python Tutorial 8: Basic Shaders (Deprecated)2
205.Vulkan in Python Tutorial 5: surfaces (deprecated)2
206.OpenGL with Python Tutorial 17.1: Billboard Effects (deprecated)2
207.Hand drawn sprites #gamedevelopment5
208.December Game a Week Challenge Prompt 12
209.Vulkan with Python Tutorial 9 Fixed Pipeline Functions (deprecated)2
210.Vulkan with Python Tutorial 13 Swapchain recreation (deprecated)2
211.OpenGL with Python 16: Image Array Layers2
212.Roblox Studio Tutorial 3: Health Bar2
213.Tangent Space (deprecated)3
214.Vulkan with Python Tutorial 11 Finally, a triangle (deprecated)3
215.Data Structures and Algorithms in C++: Arrays3
216.Vulkan with Python 6: Logical Devices3
217.Vulkan with C++, Stage 6: Surfaces5
218.Halloween Special: Reacting to Kpop3
219.December Game a Week Challenge Announcement3
220.Pygame with Legacy OpenGL. Stage 6: First Person Camera4
221.Python Multiplayer Making a Chat Program Part 23
222.Python Multiplayer: Making a Chat Program Part 33
223.Discord Server grand opening3
224.Vulkan with Python Tutorial 15 transferring data between buffers (deprecated)3
225.Vulkan in Python Tutorial 4 devices (deprecated)3
226.Vulkan Tutorial 12: Framebuffers and Drawing commands (deprecated)3
227.General Hangout | 20 Minutes Till Dawn3
228.Gamedev Project Two (Hour Two-Three, Andrew and Andrei)3
229.Vulkan with Python 16: Vertex Buffers4
230.Maths for Game Development: Determinant of a Matrix4
231.OpenGL with Python Tutorial 15: Bloom (Deprecated)4
232.OpenGL with Python 22: Program Design | Rant | Blinn Phong Lighting (deprecated)4
233.Let's make a First Person Shooter 2: Whiteboxing [Unity for Beginners 2023]4
234.Vulkan with C++, Stage 8: Image Views7
235.Vulkan with Python Tutorial 7 Swapchain Image Views (deprecated)4
236.macOS Metal with C++ 4: Indices7
237.Pygame with Legacy OpenGL. Stage 2: Filling Polygons8
238.Vulkan with Python Tutorial 16 Uniform Buffer Objects (deprecated)4
239.Devlog: Spritesheets are working better6
240.Nak's Quest Devlog: Monsters are moving7
241.DoomClone 44
242.Game Development in Rust: Mouse Clicks4
243.GUI Programming in Python Let's make a level editor (part 4/5)4
244.Vulkan Tutorial 11: Finishing the Graphics Pipeline Creation (deprecated)4
245.Embedded C Project Demonstration4
246.OpenGL with Python Tutorial 7 Phong Lighting (deprecated)4
247.Maths for Game Development: Gaussian Elimination5
248.GUI programming with Python 03: Buttons5
249.Devlog: walking and colliding6
250.Vulkanised 2023 Announcement5
251.Travel Vlog 2: Visiting the Mae Nak Shrine7
252.Structuring Game Logic with Finite State Machines5
253.Vulkan with Python 22: Indexed Drawing5
254.Lets make a Game Engine in Python! 1.2: Backend Functions (Part 2)5
255.Vulkan with Python 18: High Performance Vertex Memory5
256.Gamedev Project 2: Planning5
257.gigd Season Two Trailer5
258.Vulkan with Python 10: SPIR-V Files5
259.OpenGL with Python Tutorial 8 Improved Lighting (deprecated)5
260.C++ For Game Developers 5: Delete certain elements from a Vector5
261.Vulkan with Python 05: Queue Families5
262.Devlog: Camera Panning7
263.Metal with SwiftUI: Mouse and Keyboard Input5
264.Gamedev Project Two (Hour One, Andrew)5
265.Game Development in Rust: Arrays5
266.Playing my Early Games part 25
267.OpenGL with Python Tutorial 14: Antialiasing (deprecated)5
268.Object Oriented Programming with Python: Inheritance and Abstract Case Classes5
269.Vulkan with Python Tutorial 3 Validation Layers (deprecated)5
270.Nak's Quest Devlog: Music is working6
271.Devlog: Improved Bones, Not so great Spritesheets6
272.Vulkan tutorial 26: Deletion Queue (deprecated)5
273.Gamedev Project Two (Hour One, Andrei)5
274.Vulkan with Python 09: Image Views5
275.Working with Surfaces in Pygame (upcoming course preview)5
276.Vulkan with Python Tutorial 14: Vertex input (deprecated)5
277.Ordinary Differential Equations: Intro and Equilibrium Solutions5
278.IBM 486 dos pc unboxing5
279.Nak's Quest Devlog: Finite State Machines6
280.PyOpenGL RayCasting: optimizing the raycaster5
281.Gameplay Programming 6: A* Pathfinding6
282.Game Engine architecture in PyGame: (somewhat) decoupling data from systems7
283.Vulkan with Python 21: Textures6
284.OpenGL with Python 15: Vertex Buffer Lumping6
285.GUI programming with Python 04: Text Input6
286.Python Multiplayer: Making a Chat Program Part 46
287.OpenGL Shader Programming 2: Functions6
288.Vulkan Tutorial 13: Drawing and Simple Synchronisation (deprecated)6
289.Vulkan Tutorial 17: Sending Vertex data to high performance memory (deprecated)6
290.Realtime raytracing in Python: today's update is pretty plane6
291.Vulkan Tutorial 09: Programmable Graphics Pipeline Stages (deprecated)6
292.Maths for Game Development: Matrix Multiplication6
293.GUI Programming in Python: Let's make a level editor (part 5/5)6
294.Gamedev Project Two: (Hour Two-Three, Andy)6
295.OpenGL with Python Part 20: Stencil Buffers6
296.Gamedev Project 2: (Hour One, Andy)6
297.Vulkan with Python Tutorial 17.2 Copying Staging Buffer to Image (Deprecated)6
298.Debugging PyOpenGL Projects with Renderdoc6
299.I've got an atomic heart6Atomic Heart
300.Vulkan with Python Tutorial 17.3: Sampling Images (deprecated)6