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| 2026-02-10 | Behind the NVIDIA CES 2026 Keynote: Creating a 12K, 20-Robot On-Stage Scene | 0:00 | 1,313 | |
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| 2026-01-15 | Create Faster in ComfyUI with NVIDIA RTX GPUs | 0:00 | 2,642,865 | |
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| 2026-01-06 | AI-Assisted Video Search with Nexa Hyperlink on NVIDIA RTX GPUs | 0:00 | 1,388,934 | |
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| 2025-12-30 | Level Up Your Livestream with NVIDIA GeForce RTX GPUs | 0:00 | 2,454,776 | |
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| 2025-12-24 | Edit Faster in DaVinci Resolve with NVIDIA RTX GPUs | 0:00 | 2,671,298 | |
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| 2025-12-18 | Celebrating 5 Years of Studio Standouts: Incredible Digital Art Made on NVIDIA RTX GPUs | 0:00 | 257,177 | |
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| 2025-12-03 | Edit Faster in Adobe Premiere with RTX GPU Acceleration for AI Tools/Features #adobe | 0:00 | 1,473 | |
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| 2025-11-20 | Creating a Floating Castle w/ Sweeper3D Part 9: Post Processing in Photoshop | 0:00 | 879 | |
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| 2025-11-07 | NVIDIA Studio at Adobe MAX 2025 | 0:00 | 507 | |
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| 2025-11-04 | Made With RTX: The Adobe MAX Community Edited Music Video – Hologram by Jordan Sommerlad | 0:00 | 1,102,166 | | Journey
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| 2025-11-03 | Work with 4:2:2 Footage in real-time with NVIDIA GeForce RTX 50 Series GPUs | #MadeWithRTX | 0:00 | 1,643 | |
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| 2025-10-30 | Run Adobe Premiere Pro Effects in Real Time with NVIDIA GeForce RTX 50 Series GPUs | #MadeWithRTX | 0:00 | 2,225 | |
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| 2025-10-29 | Meet Adobe Media Intelligence - Accelerated by NVIDIA GeForce RTX 50 Series GPUs | #MadeWithRTX Tip | 0:00 | 1,471 | |
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| 2025-10-15 | Creating a Floating Castle w/ Sweeper3D Part 8: Final Touches & Render Settings | 0:00 | 1,240 | |
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| 2025-10-01 | Creating a Floating Castle in Blender & Photoshop w/ Sweeper3D Part 7: Creating Waterfalls | 0:00 | 624 | |
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| 2025-09-19 | Pirates: An RTX GPU-Powered Community Digital Art Showcase | Studio Standouts | 0:00 | 749 | |
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| 2025-09-05 | Creating a Floating Castle in Blender & Photoshop w/ Sweeper3D Part 6: Main Details | 0:00 | 675 | |
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| 2025-09-03 | NVIDIA AI Blueprint for RTX GPUs: 3D Object Generation | 0:00 | 11,551 | |
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| 2025-08-20 | Creating a Floating Castle in Blender & Photoshop w/ Sweeper3D Part 5: Early Detailing | 0:00 | 800 | |
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| 2025-08-13 | Creating Floating Castle in Blender & Photoshop w/ Sweeper3D Part 4: Adding Materials & Water Shader | 0:00 | 488 | |
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| 2025-08-06 | Creating a Floating Castle in Blender & Photoshop w/ Sweeper3D Part 3: Sculpting the Environment | 0:00 | 773 | |
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| 2025-07-30 | Creating a Floating Castle in Blender & Photoshop w/ Sweeper3D Part 2: Creating the Floating Rock | 0:00 | 980 | |
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| 2025-07-23 | Creating a Floating Castle in Blender & Photoshop w/ Sweeper3D Part 1: Setting up the Castle | 0:00 | 1,659 | |
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| 2025-06-25 | Summer Treats: Digital Delights Community Art Showcase | Studio Standouts | 0:00 | 125,977 | |
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| 2025-06-18 | How to Create a Stylized 3D Environment w/ Florent Boston Part 3: 3D Paint-Over | 0:00 | 1,176 | |
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| 2025-06-05 | How to Create a Stylized 3D Environment w/ Florent Boston Part 2: Making 3D Base | 0:00 | 979 | |
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| 2025-05-08 | How to Create a Stylized 3D Environment w/ Florent Boston Part 1: Research & Design | 0:00 | 1,593 | |
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| 2025-04-22 | Earth Day: A Community Digital Art Showcase | NVIDIA Studio Standouts | 0:00 | 112,550 | |
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| 2025-04-16 | [Photoshop] Create a 2D Narrative Environment Painting (Fishing House) w/ Florent Boston | 0:00 | 817 | |
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| 2025-04-09 | Creating a Stylized 3D Environment Painting / Art (Potion Store) w/ Florent Boston | 0:00 | 1,087 | |
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| 2025-04-04 | Making a Photorealistic 3D Render (Dropper) w/ Aleksandr Eskin Part 5: Final Touches & Rendering | 0:00 | 1,153 | |
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| 2025-03-26 | Making a Photorealistic 3D Render (Dropper) w/ Aleksandr Eskin Part 4: Additional Bubbles | 0:00 | 879 | |
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| 2025-03-20 | Making a Photorealistic 3D Render (Dropper) w/ Aleksandr Eskin Part 3: Initial Rendering | 0:00 | 1,240 | |
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| 2025-03-12 | Making a Photorealistic 3D Render (Dropper) w/ Aleksandr Eskin Part 2: Creating Bubbles | 0:00 | 1,170 | |
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| 2025-03-06 | Making a Photorealistic 3D Render (Dropper) w/ Aleksandr Eskin Part 1: Modeling | 0:00 | 2,349 | |
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| 2025-02-26 | Steampunk City: A Steampunk Themed Community Digital Art Showcase | NVIDIA Studio Standouts | 0:00 | 289,198 | | Steam Punks
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| 2025-02-21 | Stunning 3D Scene Workflow w/ James Tralie Part 3: Unreal Engine & OpenUSD | 0:00 | 1,194 | |
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| 2025-02-13 | Stunning 3D Scene Workflow w/ James Tralie Part 2: Blender OpenUSD Workflow | 0:00 | 1,972 | |
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| 2025-02-06 | [RTX PC Setup] Stunning 3D Scene Workflow Part 1 w/ James Tralie | OpenUSD, Blender & Unreal Engine | 0:00 | 1,805 | |
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| 2025-01-29 | [Blender] Creating a 3D Isometric Garage w/ 3D Cube Visionary Part 6: Animating & Final Touches | 0:00 | 757 | |
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| 2025-01-22 | [Blender] Creating a 3D Isometric Garage w/ 3D Cube Visionary Part 5: Shading Continued | 0:00 | 665 | |
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| 2025-01-15 | [Blender] Creating a 3D Isometric Garage w/ 3D Cube Visionary Part 4: Shading | 0:00 | 820 | |
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| 2024-11-25 | [Blender] Creating a 3D Isometric Garage w/ 3D Cube Visionary Part 1: Modeling | 0:00 | 1,535 | |
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| 2024-11-12 | NVIDIA App | Essential Companion for Creators & Gamers | 0:00 | 4,287 | |
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| 2024-11-03 | Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 8: Organic Sculpt in VR | 0:00 | 1,424 | |
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| 2024-10-24 | Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 7: Final Adjustments & Render Setup | 0:00 | 821 | |
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| 2024-10-10 | Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 6: Refining Textures & Adding Details | 0:00 | 849 | |
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| 2024-09-25 | Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 4: Grouping & Setting Up Texturing | 0:00 | 946 | |
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| 2024-09-19 | Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 3: Modeling Details | 0:00 | 973 | |
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| 2024-09-13 | Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 2: Blocking Out | 0:00 | 990 | |
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| 2024-08-27 | Isometric Imagination: A Community 3D Digital Art Showcase | NVIDIA Studio Standouts | 0:00 | 75,774 | |
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| 2024-08-21 | [Houdini] Creating a Fluffy 3D Rubik's Cube w/ Paul Esteves | Part 5: Shading & Lighting | 0:00 | 932 | |
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| 2024-08-17 | [Houdini] Creating a Fluffy 3D Rubik's Cube w/ Paul Esteves | Part 4: Making a Loop | 0:00 | 672 | |
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| 2024-08-15 | [Houdini] Creating a Fluffy 3D Rubik's Cube w/ Paul Esteves | Part 3: Softbody Pillow Simulation | 0:00 | 748 | | Cube
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| 2024-08-09 | [Houdini] Creating a Fluffy 3D Rubik's Cube w/ Paul Esteves | Part 2: Setting Up Rigid Body Sim | 0:00 | 1,248 | | Cube
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| 2024-08-07 | [Houdini] Creating a Fluffy 3D Rubik's Cube w/ Paul Esteves | Part 1: Making Rubik's Cube | 0:00 | 2,830 | | Cube
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| 2024-07-18 | Creating a Captivating 3D Animation w/ Albin Merle | Part 6: Final Editing | 7:07 | 1,171 | |
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| 2024-07-11 | Creating a Captivating 3D Animation w/ Albin Merle | Part 5: Compositing in After Effects | 9:31 | 1,162 | |
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| 2024-07-05 | [Blender] Creating a Captivating 3D Animation w/ Albin Merle | Part 4: Shading & Lighting | 9:52 | 1,749 | |
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| 2024-07-03 | [Blender] Creating a Captivating 3D Animation w/ Albin Merle | Part 3: Procedural Animation | 20:29 | 1,136 | |
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| 2024-06-20 | Creating a Stunning 3D Character w/ Vladislav Ociacia - Part 5: Passes & Compositing in Photoshop | 13:10 | 704 | |
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| 2024-06-15 | Creating a Stunning 3D Character w/ Vladislav Ociacia - Part 4: Lighting & Render Setup | 6:26 | 778 | |
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| 2024-06-12 | Creating a Stunning 3D Character in Autodesk 3ds Max w/ Vladislav Ociacia - Part 3: Texturing | 6:26 | 786 | |
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| 2024-05-30 | Botanical Bounty: A Community Digital Art Showcase | NVIDIA Studio Standouts | 0:15 | 313 | |
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| 2024-05-09 | Exterior Architectural Visualization w/ Arch Viz Artist - Part 3: Post-Production | 6:20 | 678 | |
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| 2024-05-04 | Exterior Architectural Visualization w/ Arch Viz Artist - Part 2: Materials | 9:53 | 933 | |
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