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2025-06-05 | How to Create a Stylized 3D Environment w/ Florent Boston Part 2: Making 3D Base | 0:00 | 694 | |
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2025-05-08 | How to Create a Stylized 3D Environment w/ Florent Boston Part 1: Research & Design | 0:00 | 1,211 | |
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2025-04-22 | Earth Day: A Community Digital Art Showcase | NVIDIA Studio Standouts | 0:00 | 112,441 | |
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2025-04-16 | [Photoshop] Create a 2D Narrative Environment Painting (Fishing House) w/ Florent Boston | 0:00 | 717 | |
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2025-04-09 | Creating a Stylized 3D Environment Painting / Art (Potion Store) w/ Florent Boston | 0:00 | 993 | |
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2025-04-04 | Making a Photorealistic 3D Render (Dropper) w/ Aleksandr Eskin Part 5: Final Touches & Rendering | 0:00 | 979 | |
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2025-03-26 | Making a Photorealistic 3D Render (Dropper) w/ Aleksandr Eskin Part 4: Additional Bubbles | 0:00 | 766 | |
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2025-03-20 | Making a Photorealistic 3D Render (Dropper) w/ Aleksandr Eskin Part 3: Initial Rendering | 0:00 | 1,080 | |
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2025-03-12 | Making a Photorealistic 3D Render (Dropper) w/ Aleksandr Eskin Part 2: Creating Bubbles | 0:00 | 1,091 | |
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2025-03-06 | Making a Photorealistic 3D Render (Dropper) w/ Aleksandr Eskin Part 1: Modeling | 0:00 | 2,137 | |
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2025-02-26 | Steampunk City: A Steampunk Themed Community Digital Art Showcase | NVIDIA Studio Standouts | 0:00 | 289,074 | | Steam Punks
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2025-02-21 | Stunning 3D Scene Workflow w/ James Tralie Part 3: Unreal Engine & OpenUSD | 0:00 | 1,104 | |
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2025-02-13 | Stunning 3D Scene Workflow w/ James Tralie Part 2: Blender OpenUSD Workflow | 0:00 | 1,972 | |
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2025-02-06 | [RTX PC Setup] Stunning 3D Scene Workflow Part 1 w/ James Tralie | OpenUSD, Blender & Unreal Engine | 0:00 | 1,805 | |
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2025-01-29 | [Blender] Creating a 3D Isometric Garage w/ 3D Cube Visionary Part 6: Animating & Final Touches | 0:00 | 757 | |
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2025-01-22 | [Blender] Creating a 3D Isometric Garage w/ 3D Cube Visionary Part 5: Shading Continued | 0:00 | 665 | |
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2025-01-15 | [Blender] Creating a 3D Isometric Garage w/ 3D Cube Visionary Part 4: Shading | 0:00 | 820 | |
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2025-01-10 | Accelerate Your Creative Workflow with NVIDIA Studio | 0:00 | 1,510,078 | |
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2025-01-07 | Professional-Grade Video Editing With GeForce RTX 50 Series | 0:00 | 852,487 | |
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2025-01-07 | Game-Changing Livestreaming With GeForce RTX 50 Series | 0:00 | 905,440 | |
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2024-12-10 | [Blender] Creating a 3D Isometric Garage w/ 3D Cube Visionary Part 3: Modeling Continued | 0:00 | 1,411 | |
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2024-12-03 | [Blender] Creating a 3D Isometric Garage w/ 3D Cube Visionary Part 2: Modeling Continued | 0:00 | 974 | |
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2024-11-25 | [Blender] Creating a 3D Isometric Garage w/ 3D Cube Visionary Part 1: Modeling | 0:00 | 1,535 | |
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2024-11-16 | Futuristic Transportation Concepts: A Community Digital Art Showcase | NVIDIA Studio Standouts | 0:00 | 58,936 | |
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2024-11-12 | NVIDIA App | Essential Companion for Creators & Gamers | 0:00 | 4,287 | |
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2024-11-03 | Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 8: Organic Sculpt in VR | 0:00 | 1,424 | |
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2024-10-24 | Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 7: Final Adjustments & Render Setup | 0:00 | 821 | |
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2024-10-14 | AI-Accelerated Video Editing on Adobe Premiere Pro w/ NVIDIA RTX GPUs | 0:00 | 336,886 | |
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2024-10-10 | Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 6: Refining Textures & Adding Details | 0:00 | 849 | |
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2024-10-03 | Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 5: Texturing & Custom Materials | 0:00 | 887 | |
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2024-09-25 | Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 4: Grouping & Setting Up Texturing | 0:00 | 946 | |
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2024-09-19 | Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 3: Modeling Details | 0:00 | 973 | |
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2024-09-17 | Twitch Enhanced Broadcasting With HEVC Support Powered by NVIDIA GeForce RTX GPUs | 0:00 | 114,971 | |
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2024-09-13 | Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 2: Blocking Out | 0:00 | 990 | |
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2024-09-05 | Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 1: Intro & Project Overview | 0:00 | 56,572 | |
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2024-08-27 | Isometric Imagination: A Community 3D Digital Art Showcase | NVIDIA Studio Standouts | 0:00 | 75,774 | |
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2024-08-21 | [Houdini] Creating a Fluffy 3D Rubik's Cube w/ Paul Esteves | Part 5: Shading & Lighting | 0:00 | 932 | |
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2024-08-17 | [Houdini] Creating a Fluffy 3D Rubik's Cube w/ Paul Esteves | Part 4: Making a Loop | 0:00 | 672 | |
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2024-08-15 | [Houdini] Creating a Fluffy 3D Rubik's Cube w/ Paul Esteves | Part 3: Softbody Pillow Simulation | 0:00 | 748 | | Cube
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2024-08-09 | [Houdini] Creating a Fluffy 3D Rubik's Cube w/ Paul Esteves | Part 2: Setting Up Rigid Body Sim | 0:00 | 1,248 | | Cube
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2024-08-07 | [Houdini] Creating a Fluffy 3D Rubik's Cube w/ Paul Esteves | Part 1: Making Rubik's Cube | 0:00 | 2,830 | | Cube
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2024-07-30 | The Magic of Paris: A Community Digital Art Showcase | NVIDIA Studio Standouts | 4:27 | 37,809 | |
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2024-07-18 | Creating a Captivating 3D Animation w/ Albin Merle | Part 6: Final Editing | 7:07 | 1,171 | |
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2024-07-11 | Creating a Captivating 3D Animation w/ Albin Merle | Part 5: Compositing in After Effects | 9:31 | 1,162 | |
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2024-07-05 | [Blender] Creating a Captivating 3D Animation w/ Albin Merle | Part 4: Shading & Lighting | 9:52 | 1,749 | |
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2024-07-03 | [Blender] Creating a Captivating 3D Animation w/ Albin Merle | Part 3: Procedural Animation | 20:29 | 1,136 | |
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2024-06-28 | [Blender] Creating a Captivating 3D Animation w/ Albin Merle | Part 2: Modeling a Cotton Ball | 14:31 | 1,852 | |
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2024-06-26 | [Blender] Creating a Captivating 3D Animation w/ Albin Merle | Part 1: Making Unrolling Cotton Yarn | 20:44 | 11,072 | |
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2024-06-20 | Creating a Stunning 3D Character w/ Vladislav Ociacia - Part 5: Passes & Compositing in Photoshop | 13:10 | 704 | |
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2024-06-15 | Creating a Stunning 3D Character w/ Vladislav Ociacia - Part 4: Lighting & Render Setup | 6:26 | 778 | |
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2024-06-12 | Creating a Stunning 3D Character in Autodesk 3ds Max w/ Vladislav Ociacia - Part 3: Texturing | 6:26 | 786 | |
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2024-06-02 | Faster Video Editing in DaVinci Resolve with AI-Powered RTX Video Technology | 1:55 | 43,399 | |
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2024-05-30 | Botanical Bounty: A Community Digital Art Showcase | NVIDIA Studio Standouts | 0:15 | 313 | |
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2024-05-28 | Botanical Bounty: A Community Digital Art Showcase | NVIDIA Studio Standouts | 4:01 | 18,662 | Show |
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2024-05-24 | Creating a Stunning 3D Character in Autodesk 3ds Max w/ Vladislav Ociacia - Part 2: Working w/ Kits | 6:20 | 902 | |
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2024-05-22 | Creating a Stunning 3D Character in Autodesk 3ds Max w/ Vladislav Ociacia - Part 1: Modeling | 34:30 | 1,041 | |
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2024-05-11 | Elevate Your Blender Animation with Bubbles & Particles in USD Composer hosted by Rafi Nizam #3d | 0:54 | 1,845 | |
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2024-05-11 | Elevate Your Blender Animation with Bubbles & Particles in USD Composer hosted by Rafi Nizam | 2:33 | 660 | |
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2024-05-09 | Exterior Architectural Visualization w/ Arch Viz Artist - Part 3: Post-Production | 6:20 | 678 | |
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2024-05-04 | Exterior Architectural Visualization w/ Arch Viz Artist - Part 2: Materials | 9:53 | 933 | |
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2024-05-02 | Exterior Architectural Visualization w/ Arch Viz Artist - Part 1: Camera & Lighting | 6:06 | 1,219 | |
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2024-04-23 | OpenUSD 3D Worlds: A Community Digital Art Showcase | NVIDIA Studio Standouts | 5:06 | 30,244 | |
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2024-04-20 | Simplifying Complex Scenes: The Power of Layers in OpenUSD w/ Rafi Nizam | 1:28 | 751 | |
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2024-04-20 | Simplifying Complex Scenes: The Power of Layers in OpenUSD w/ Rafi Nizam #OpenUSD #3D | 0:59 | 821 | |
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2024-04-18 | [Unreal Engine] Creating a 3D Sci-Fi Video Game Scene w/ Pasqaule Scionti | 18:05 | 4,951 | |
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2024-04-11 | Create a Retro-Cyberpunk 3D Animation w/ Andy Harbeck Part 5: Post Processing | 16:28 | 738 | |
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2024-04-05 | Create a Retro-Cyberpunk 3D Animation w/ Andy Harbeck Part 4: Lighting & Rendering | 12:14 | 731 | |
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2024-04-01 | Create a Retro-Cyberpunk 3D Animation w/ Andy Harbeck Part 3: Animating | 9:48 | 713 | |
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2024-03-29 | Create a Retro-Cyberpunk 3D Animation w/ Andy Harbeck Part 2: Texturing & Shading | 14:43 | 987 | |
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2024-03-26 | Create a Retro-Cyberpunk 3D Animation w/ Andy Harbeck Part 1: Modeling & Creating Signs | 11:22 | 1,878 | |
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2024-03-23 | [Unreal Engine 3D] Creating 'The Rocky Forest Path' Part 2: Final Adjustments w/ Pasquale Scionti | 12:44 | 1,068 | |
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2024-03-21 | [Unreal Engine 3D] Creating 'The Rocky Forest Path' Part 1: Initial Setup w/ Pasquale Scionti | 13:03 | 2,854 | |
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2024-03-19 | One Asset, Many Variations: OpenUSD Variants in Blender w/ Rafi Nizam #blender #3d #OpenUSD | 0:58 | 854 | |
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2024-03-14 | Animate & Simulate: OpenUSD Techniques with Blender and USD Composer hosted by Rafi Nizam #blender3d | 0:59 | 1,017 | |
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2024-03-14 | Animate & Simulate: OpenUSD Techniques with Blender and USD Composer hosted by Rafi Nizam | 2:31 | 675 | |
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2024-03-05 | Better 3D Look Development using OpenUSD w/ Rafi Nizam #Blender #3d #3danimation #substance3d | 0:58 | 589 | |
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2024-03-05 | Combining VR Modeling and 3D Look Development using OpenUSD w/ Rafi Nizam | 2:46 | 788 | |
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2024-03-02 | Retexturing an Animated Character from Blender on the Fly in OpenUSD w/ Rafi Nizam #blender #OpenUSD | 0:56 | 2,613 | |
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2024-03-01 | Retexturing an Animated Character from Blender on the Fly in OpenUSD w/ Rafi Nizam | 2:13 | 863 | |
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2024-02-27 | Film Noir: A Community Digital Art Showcase | NVIDIA Studio Standouts | 5:11 | 31,941 | Show |
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2024-02-16 | Using OpenUSD to Edit a 3D Animation in Multiple Apps in Realtime w/ Rafi Nizam | 2:57 | 1,115 | |
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2024-02-16 | Edit a 3D Animation in Multiple Apps in Realtime using OpenUSD w/ Rafi Nizam #blender #unrealengine | 1:00 | 618 | |
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2024-02-09 | [Blender] Making a 3D Trail Running Loop Animation w/ Alexandre Albisser Part 10: Final Compositing | 24:34 | 933 | |
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2024-02-07 | [Blender] Making a 3D Trail Running Loop Animation w/ Alexandre Albisser Part 9: Animation Loop | 20:29 | 548 | |
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2024-01-30 | Fantasy Worlds: A Community Digital Art Showcase | NVIDIA Studio Standouts | 4:44 | 29,672 | Show |
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2024-01-26 | How to Package a Project in NVIDIA RTX Remix | 1:41 | 1,884 | Guide |
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2024-01-25 | How to Add New Game Lights in NVIDIA RTX Remix | 2:22 | 2,026 | Guide |
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2024-01-24 | Introducing RTX Video HDR: AI-Upscale Video to HDR Quality | 1:36 | 47,643 | |
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2024-01-23 | How to Replace Textures in NVIDIA RTX Remix | 1:49 | 1,990 | Guide |
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2024-01-23 | How to Import Models in NVIDIA RTX Remix | 1:32 | 1,061 | Guide |
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2024-01-23 | How to Import Textures in NVIDIA RTX Remix | 2:00 | 2,120 | Guide |
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2024-01-23 | How to Navigate the Viewport in NVIDIA RTX Remix | 1:18 | 1,931 | Guide |
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2024-01-22 | How to Capture a Scene in NVIDIA RTX Remix | 2:55 | 8,696 | Guide |
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2024-01-22 | Making Your First Mod with NVIDIA RTX Remix | 19:04 | 21,154 | |
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2024-01-22 | [Open Beta Out Now] RTX Remix: Easily Remaster Classic Games with RTX | 0:56 | 4,701 | |
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2024-01-20 | [Blender] Making a 3D Trail Running Loop Animation w/ Alexandre Albisser Part 8: Adding Other Biomes | 8:04 | 486 | |
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2024-01-17 | [Blender] Making 3D Trail Running Loop Animation w/ Alexandre Albisser Part 7: Trail Signage & Trees | 28:25 | 550 | |
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2024-01-09 | Faster Video Editing Using NVIDIA RTX GPUs & AI (DaVinci Resolve) | 1:03 | 45,388 | |
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2024-01-09 | Bring Illustrations to Life with Adobe AI Effects powered by NVIDIA GPUs on PC & in the Cloud | 2:32 | 63,365 | |
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