101. | Presence in Practice: Affinity & Contrast in Game UX | 0 | |
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102. | Game Dev Interview: Solace State #GDoCExpo 2020 | 0 | |
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103. | MAKE MORE ANIME SH*T #GDoCExpo 2021 | 0 | |
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104. | Believe in Yourself and Follow Your Dreams (Sponsored) #GDoCExpo 2020 | 0 | |
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105. | Hunting with Hits: Tempo Slaying Monsters in Harmony #GDoCExpo | 0 | |
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106. | Dev Interview: Split Fate Studios - High Elo Girls | 0 | | High Elo Girls
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107. | Dev Interview: Lost Twins 2 #GDoCExpo | 0 | | Lost Twins 2
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108. | Portraying Personal Experiences Through Systems #GDoCExpo 2019 | 0 | |
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109. | 2018 GDoCExpo Panel - The 128 Bit Personality | 0 | |
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110. | Cooperating as Game Worker Cooperatives #GDoCExpo 2021 | 0 | |
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111. | How to Catch A Falling Star #GDoCExpo 2022 | 0 | | Catch a Falling Star
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112. | Mental Illness and Horror Games: Avoiding Stigma and Stereotype #GDoCExpo | 0 | | Outlast
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113. | Dev Interview: Distraction Machine | 0 | |
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114. | Designing Internal Worlds #GDoCExpo 2021 | 0 | |
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115. | Making Space For Different Experiences #GDoCExpo 2020 | 0 | |
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116. | Creating a Kick Ass Game Store Page! #GDoCExpo21 | 0 | | Kick-Ass: The Game
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117. | 2019 GDoC Expo Microtalk (Marley Hall) - Existential Dread in Action Girlz Racing | 0 | | Action Girlz Racing
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118. | Unionization and Diversity in the Game Industry #GDoCExpo 22 | 0 | |
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119. | 2019 GDoC Expo - Opening Remarks | 0 | |
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120. | Meet the Devs: Candle Knight | 0 | | Candle Knight
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121. | Hype Train!: Twitch Affiliate in 30 Days #GDoCExpo 2021 | 0 | |
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122. | 2018 GDoCExpo Microtalk - Roleplaying Romance | 0 | |
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123. | 2019 GDoC Expo Panel - Planning For The Win | 0 | |
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124. | The State Of BIPOC VO In Gaming #GDoCExpo 2022 | 0 | |
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125. | VR Ecosystem Crash Course (Sponsored) #GDoCExpo 2020 | 0 | |
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126. | Dev Interview: START AGAIN START AGAIN START AGAIN: a prologue #GDoCExpo 2021 | 0 | Vlog | start;again
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127. | 2019 GDoC Expo Sponsor - Looking Glass Factory | 0 | |
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128. | 2019 GDoC Expo Microtalk (Xalavier Nelson Jr) - Reuse Everything | 0 | |
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129. | How many sounds do I need for my game? (How to think like a sound designer) #GDoCExpo 2021 | 0 | Guide |
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130. | Eyes of Aerial | Game Devs of Color Expo 2023 OST | 0 | |
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131. | Exploring Inclusivity as a KPI driver #GDoCExpo 2020 | 0 | |
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132. | 2018 GDoCExpo Closing Message | 0 | |
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133. | Dev Interview: Our America VR | 0 | |
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134. | Feels Like Home: Introducing a Diverse Setting to the World #GDoCExpo 2021 | 0 | |
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135. | 2018 GDoCExpo Microtalk - Developing A Community, Miles Away From Home | 0 | |
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136. | Bad Media Has Better Ideas | 0 | |
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137. | Game Dev Interview - LIONKILLER #GDoCExpo 2020 | 0 | |
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138. | Finding Your Voice: Developing Your Brand (in Tabletop) #GDoCExpo 2021 | 0 | |
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139. | Puzzle Design from lived experience | 0 | |
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140. | Carving out a niche in video game music #GDoCExpo 2020 | 0 | |
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141. | Surprises on my journey from hobbyist to full time Indie | 0 | |
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142. | Introducing Chaos: Let's Build Some Procedural Narrative Systems! #GDoCExpo | 0 | |
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143. | Outro | GDoCExpo 2023 OST | 0 | |
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144. | Dev Interview: A Taste of the Past | 0 | |
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145. | Dev Interview: Skator Gator 3D | 0 | | Skator Gator 3D
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146. | Yip Yip! Building the Team for Avatar Legends: The Roleplaying Game! #GDoCExpo | 0 | | The Avatar Legends
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147. | The Bridge Between The World And A Game Developer #GDoCExpo | 0 | |
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148. | Dev Interview: Lonesome Village | 0 | | Lonesome Village
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149. | The End of Crunch #GDoCExpo 2021 | 0 | |
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150. | 2019 GDoC Expo Microtalk (Limpho Moeti) - Video Games as a Subversive Art | 0 | |
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151. | How to Set up Game Key Art and Logos for Success | 0 | Vlog |
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152. | Design Goodwill: Establishing trust in your game's opening minutes #GDoCExpo 2021 | 0 | |
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153. | Inclusive Character Creator #GDoCExpo | 0 | |
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154. | We're bringing you in person watch parties for Game Devs of Color Expo! #gdocexpo #gamedevelopers | 0 | |
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155. | Dev Interview: Lucky Me #GDoCExpo | 0 | | Lucky Me
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156. | 2019 Game Devs of Color Expo - Live | 0 | |
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157. | Thanks for coming to #GDoCExpo 2021! | 0 | |
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158. | Dev Interview: Mikiwam | 0 | |
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159. | Game Devs of Color Expo Tickets LIVE | 0 | |
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160. | 3 reasons to embrace unlikeability. | 0 | |
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161. | 2019 GDoC Expo Microtalk (Aubrey Scott) - Values Driven Game Development in AAA Games | 0 | |
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162. | New Game+: Directing People, Not Products #GDoCExpo 2022 | 0 | |
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163. | Game Dev Interivew: Danny Fisher Kills the Government #GDoCExpo | 0 | |
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164. | Swimsanity - The Decoy Games Journey #GDoCExpo 2019 | 0 | | Swimsanity!
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165. | 2018 GDoCExpo Panel - Game Design For the Culture | 0 | Discussion |
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166. | 5 Practical Tips for a Smoother Development | 0 | |
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167. | The Value of Vision - Creating Socially Conscious Games #GDoCExpo 2021 | 0 | |
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168. | Using Twine to Tell a Visual Story Without Pictures | 0 | |
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169. | Dev Interview: Super Space Club | 0 | | Super Space Club
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170. | Dev Interview: Innchanted | 0 | | Innchanted
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171. | Dev Interview: A Space for the Unbound | 0 | | A Space For The Unbound
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172. | Developing Cooler PCG Systems based on Real-Time Player Input #GDoCExpo | 0 | |
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173. | Everything's a Dating Sim: How Relationships Drive Player Engagement and Meaning #GDoCExpo | 0 | | League of Legends
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174. | Rules and Restrictions Apply #GDoCExpo 2020 | 0 | |
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175. | Pixel Axis | Game Devs of Color 2023 OST | 0 | |
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176. | Game Dev Interview: Onsen Master #GDoCExpo 2020 | 0 | | Onsen Master
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177. | 2018 GDoCExpo Panel - Fight the Power: Activism + Politics in Game Design | 0 | |
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178. | Black Narradevs: Exploring Relationships In A World of Our Own #GDoCExpo 2022 | 0 | |
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179. | 2018 GDoCExpo Microtalk - Whaaat! PoC Don't Get Depression | 0 | |
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180. | Put Yourself In A Box: Categorizing Your Game #GDoCExpo | 0 | |
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181. | The pros and cons of being co-developers for hire | 0 | |
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182. | Game Dev Interview: Midautumn #GDoCExpo 2021 | 0 | | Midautumn
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183. | Neonscape | Game Devs of Color Expo 2023 OST | 0 | |
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184. | Hip Hop and Video Games #GDoCExpo 2019 | 0 | |
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185. | Maximizing OST Revenue: Leads and Composers, This is for You! #GDoCExpo | 0 | |
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186. | F.A.R.T - a 4 step guide to break into the industry for self taught sound designers | 0 | |
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187. | Manga & Comics is Narrative Design: Crafting Story Scene By Scene | 0 | |
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188. | Do a Barrel Roll! A New Normal for Game Devs & Game Development #GDoCExpo 2021 | 0 | |
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189. | Dev Interview: Kabaret #GDoCExpo 2022 | 0 | | Kabaret
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190. | Towards Shared Augmented Reality Experiences (Sponsored) #GDoCExpo 2020 | 0 | |
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191. | Handheld Mobile AR Interaction Design and Future Considerations #GDoCExpo | 0 | |
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192. | Game Dev Interview: Tristan Barona - DON'T GIVE UP: A Cynical Tale #GDoCExpo 2020 | 0 | | DON'T GIVE UP: A Cynical Tale
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193. | 2018 GDoCExpo Opening Message | 0 | |
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194. | Know Your Music Copyrights #GDoCExpo | 0 | |
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195. | 2018 GDoCExpo Microtalk - Finding Strength in the Struggle: On Creating a Social Impact Game | 0 | |
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196. | Your Virtual Reality Xperience - #GDoCExpo21 | 0 | |
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197. | Dev Interview: Spirit Swap: Lofi Beats to Match-3 To #GDoCExpo 2021 | 0 | | Spirit Swap: Lofi Beats to Match-3 To
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198. | Balancing Creativity and Usability: UX Design Lessons from Wavelength | 0 | |
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199. | Dev Interview: Grid Force - Mask Of The Goddess | 0 | | Grid Force - Mask Of The Goddess
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200. | Industry Experience: Succeeding When You’re New & Don’t Have Any #GDoCExpo 2021 | 0 | |
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