101. | Surprises on my journey from hobbyist to full time Indie | 23 | |
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102. | Yip Yip! Building the Team for Avatar Legends: The Roleplaying Game! #GDoCExpo | 10 | | The Avatar Legends
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103. | #GDoCExpo 2020 Event Commencement | 10 | |
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104. | Understanding Player Dynamics #GDoCExpo 22 | 10 | |
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105. | 2018 GDoCExpo Microtalk - Failure and Feedback | 10 | |
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106. | Creating Compelling Characters Through the Lens of Belle Automata | 13 | | Belle Automata
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107. | The State Of BIPOC VO In Gaming #GDoCExpo 2022 | 10 | |
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108. | Post Play Story Dynamics #GDoCExpo 22 | 10 | |
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109. | Game Dev Interview: Lucifer Within Us #GDoCExpo 2020 | 9 | | Lucifer Within Us
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110. | Making Space For Different Experiences #GDoCExpo 2020 | 9 | |
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111. | Designing Internal Worlds #GDoCExpo 2021 | 9 | |
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112. | Believe in Yourself and Follow Your Dreams (Sponsored) #GDoCExpo 2020 | 9 | |
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113. | 2019 GDoC Expo Microtalk (Aubrey Scott) - Values Driven Game Development in AAA Games | 9 | |
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114. | New Game+: Directing People, Not Products #GDoCExpo 2022 | 9 | |
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115. | How Did You Ship That??? A Postmortem: The Cartomancy Anthology | 13 | Vlog |
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116. | An Airport for Aliens Currently Run by Dogs #GDoCExpo 2020 | 9 | | An Airport for Aliens Currently Run by Dogs
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117. | Game Devs of Color Direct 2023 - Post-Show ft. Josh Boykin (Intelligame) | 9 | Show |
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118. | Black Narradevs: Exploring Relationships In A World of Our Own #GDoCExpo 2022 | 8 | |
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119. | Common'hood Interview #GDoCExpo 2021 | 8 | | Common'hood
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120. | Carving out a niche in video game music #GDoCExpo 2020 | 8 | |
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121. | Game Dev Interview: Solace State #GDoCExpo 2020 | 8 | |
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122. | Dev Interview: Night Reverie #GDoCExpo | 8 | | Night Reverie
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123. | 2019 GDoC Expo Microtalk (Marley Hall) - Existential Dread in Action Girlz Racing | 8 | | Action Girlz Racing
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124. | We're bringing you in person watch parties for Game Devs of Color Expo! #gdocexpo #gamedevelopers | 10 | |
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125. | Know Your Music Copyrights #GDoCExpo | 8 | |
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126. | Make Your Players Cry Grief, Loss and Identity in Games | 11 | |
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127. | The Tea of Starting my Own Games Studio | 8 | |
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128. | Punch Feel Good: How to Design Satisfying Action Games | 7 | |
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129. | Maximizing OST Revenue: Leads and Composers, This is for You! #GDoCExpo | 7 | |
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130. | 2019 GDoC Expo Panel - Planning For The Win | 7 | |
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131. | Dev Interview: Spirit Swap: Lofi Beats to Match-3 To #GDoCExpo 2021 | 7 | | Spirit Swap: Lofi Beats to Match-3 To
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132. | Puzzle Design from lived experience | 9 | |
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133. | Dev Interview: Skator Gator 3D | 11 | | Skator Gator 3D
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134. | Inclusive Character Creator #GDoCExpo | 7 | |
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135. | 2018 GDoCExpo Microtalk - The Past, Present & Future of Representation in Games | 7 | |
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136. | Finding Your Voice: Developing Your Brand (in Tabletop) #GDoCExpo 2021 | 6 | |
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137. | Portraying Personal Experiences Through Systems #GDoCExpo 2019 | 6 | |
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138. | Dev Interview: Split Fate Studios - High Elo Girls | 6 | | High Elo Girls
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139. | Swimsanity - The Decoy Games Journey #GDoCExpo 2019 | 6 | | Swimsanity!
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140. | 2018 GDoCExpo Panel - The 128 Bit Personality | 6 | |
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141. | The 10 Commandments of Business Development #GDoCExpo 2022 | 6 | |
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142. | 2018 GDoCExpo Panel - Fight the Power: Activism + Politics in Game Design | 6 | |
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143. | Dev Interview: Kabaret #GDoCExpo 2022 | 6 | | Kabaret
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144. | Finding your Footing as a Content Creator | 6 | |
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145. | Presence in Practice: Affinity & Contrast in Game UX | 9 | |
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146. | Developing Cooler PCG Systems based on Real-Time Player Input #GDoCExpo | 6 | |
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147. | Dev Interview: Super Space Club | 7 | | Super Space Club
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148. | Playing With Touch and Intimacy #GDoCExpo | 6 | |
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149. | Your Virtual Reality Xperience - #GDoCExpo21 | 5 | |
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150. | How to Get Away With Murder Subverting Genre Expectations #GDoCExpo | 5 | Guide |
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151. | Dev Interview: Dot's Home | 5 | |
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152. | 2018 GDoCExpo Microtalk - Whaaat! PoC Don't Get Depression | 5 | |
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153. | Applying Fortune 500 Project Management to Your Board Game Project #GDoCExpo 21 | 5 | |
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154. | 2018 GDoCExpo Microtalk - Roleplaying Romance | 5 | |
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155. | VR Ecosystem Crash Course (Sponsored) #GDoCExpo 2020 | 5 | |
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156. | Design Your Life: Sustainability while Developing Games From Anywhere #GDoCExpo 2021 | 5 | |
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157. | Intro | GDoCExpo 2023 OST | 5 | |
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158. | 2019 GDoC Expo - Opening Remarks | 5 | |
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159. | Characters Not Cliches #GDoCExpo 2022 | 5 | |
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160. | Game Dev Interview: Tristan Barona - DON'T GIVE UP: A Cynical Tale #GDoCExpo 2020 | 5 | | DON'T GIVE UP: A Cynical Tale
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161. | Dev Interview: Button City #GDoCExpo 2021 | 5 | | Button City
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162. | Dev Interview: Grid Force - Mask Of The Goddess | 4 | | Grid Force - Mask Of The Goddess
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163. | Dev Interview: Wrestling With Emotions | 4 | |
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164. | 2018 GDoCExpo Microtalk - Finding Strength in the Struggle: On Creating a Social Impact Game | 4 | |
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165. | Dev Interview: A Taste of the Past | 4 | |
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166. | Dev Interview: Mikiwam | 4 | |
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167. | 2018 GDoCExpo Opening Message | 4 | |
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168. | Dev Interview: Parkasaurus | 4 | | Parkasaurus
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169. | F.A.R.T - a 4 step guide to break into the industry for self taught sound designers | 11 | |
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170. | 3 reasons to embrace unlikeability. | 5 | |
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171. | Hype Train!: Twitch Affiliate in 30 Days #GDoCExpo 2021 | 4 | |
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172. | Vulnerability in Game Production | 7 | |
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173. | Neonscape | Game Devs of Color Expo 2023 OST | 3 | |
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174. | Chillers, Thrillers, Killers: How a Horror Writer Brings Scene Craft Into Games #GDoCExpo 2022 | 3 | |
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175. | How to Catch A Falling Star #GDoCExpo 2022 | 3 | | Catch a Falling Star
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176. | The pros and cons of being co-developers for hire | 3 | |
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177. | Dev Interview: Innchanted | 3 | | Innchanted
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178. | Game Dev Interview: Midautumn #GDoCExpo 2021 | 3 | | Midautumn
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179. | Dev Interview: Our America VR | 3 | |
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180. | 2019 GDoC Expo Microtalk (Limpho Moeti) - Video Games as a Subversive Art | 3 | |
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181. | Dev Interview: El Paso, Elsewhere #GDoCExpo 22 | 3 | | El Paso, Elsewhere
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182. | Dev Interview: Lonesome Village | 3 | | Lonesome Village
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183. | Eyes of Aerial | Game Devs of Color Expo 2023 OST | 3 | |
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184. | Valorant: Unapologetically Global (Sponsored) #GDoCExpo 2020 | 3 | Vlog | Valorant
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185. | Dreamsequence | Game Devs of Color Expo 2023 OST | 3 | |
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186. | The Bridge Between The World And A Game Developer #GDoCExpo | 3 | |
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187. | Industry Experience: Succeeding When You’re New & Don’t Have Any #GDoCExpo 2021 | 3 | |
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188. | Exploring Inclusivity as a KPI driver #GDoCExpo 2020 | 3 | |
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189. | 2018 GDoCExpo Microtalk - Developing A Community, Miles Away From Home | 3 | |
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190. | Dev Interview: Distraction Machine | 7 | |
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191. | Hunting with Hits: Tempo Slaying Monsters in Harmony #GDoCExpo | 2 | |
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192. | Dev Interview: Business Heroes - Food Truck Simulation | 4 | |
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193. | 2018 GDoCExpo Panel - Game Design For the Culture | 2 | Discussion |
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194. | Game Dev Interview: Onsen Master #GDoCExpo 2020 | 2 | | Onsen Master
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195. | Your Gaming Expertise IS Your Key to Business | 2 | |
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196. | Dev Interview: PickUp Basketball | 2 | |
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197. | Balancing Creativity and Usability: UX Design Lessons from Wavelength | 10 | |
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198. | Adaptations: can marginalization/queerness translate? | 2 | |
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199. | Dev Interview: Lucky Me #GDoCExpo | 2 | | Lucky Me
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200. | 3C's of Inclusive Design that make me feel like the Hero of my Story #GDoCExpo | 1 | | Dragon Age: Origins
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