101. | ILMxLAB: Creating Cinematic-Quality VR Experience in the Star Wars universe | 78 | |
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102. | GDC 2017 - Overview | 79 | |
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103. | Substance for Unity: Chapter 02-04 Creating the dirt ground material | 80 | |
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104. | Using Match Image with Substance 3D Stager | 81 | |
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105. | Substance in CATIA | 82 | |
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106. | Substance Alchemist 2020.3.1 - Replace Color Filter | 82 | |
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107. | PBR - Safe Color Node | 83 | |
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108. | Hero Assets for Fashion - 02 - Fabric Capture with Sampler | 83 | |
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109. | 6 septembre 2022 | 84 | |
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110. | Substance in CLO 6 | 84 | |
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111. | Using the Text Node | 85 | |
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112. | Substance Days at GDC 2022: FAST AND EASY CHARACTER CREATION WITH SUBSTANCE 3D MODELER BETA | 85 | |
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113. | Creating smooth borders effect | 85 | |
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114. | Rendering and Exporting with Substance 3D Stager | 85 | |
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115. | Substance Community Hangout: AMA with Sebastien & Wes | 86 | |
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116. | Substance Days Hollywood 2017: Scott DeWoody and Cliff Schonewill sessions | 86 | |
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117. | Metal Finish Filter in Project Substance Alchemist | 87 | |
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118. | Wood Panels Material in Minutes With Substance 3D Sampler | 87 | |
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119. | Creating a stylized filter - part 01 | 88 | |
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120. | Substance Designer 5.4: New bakers | 91 | |
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121. | Advanced 3D Capture - Mesh Post Processing | 91 | |
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122. | Substance Designer Summer 2018: Editing in Context Mode | 92 | |
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123. | Using Substance in Architecture Visualization - 02 - Mixing Source Materials in Alchemist | 92 | |
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124. | Substance Day London 2018: Automotive material release | 93 | |
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125. | Substance Days Hollywood 2017 - Keynote | 94 | |
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126. | Tree Bark - Photogrammetry | 94 | Tutorial |
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127. | Substance Designer 2020.2 - Generating icons | 95 | |
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128. | Bell Island: a stylized micro-world created with Substance 3D assets | 95 | |
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129. | First Steps With Sampler: Light Environment | 96 | |
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130. | Substance Community Hangout: Back to School! | 96 | |
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131. | Using the Panorama Shape Node | 97 | |
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132. | Substance 3D Keynote at GDC 2021 | Adobe Substance 3D | 97 | |
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133. | Take Your Creativity to the Next Dimension with Adobe Substance 3D | 98 | |
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134. | Substance Designer Summer 2018: Normal Transform and Intensity | 98 | |
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135. | Substance Designer UI Basics: 2D View | 101 | |
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136. | Modeler TUESDAY: Special Announcement with Lydia Choy | 101 | |
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137. | Alien Hunter, by Loic Anquetil | 102 | | Alien Hunter
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138. | Substance Designer Summer Livestream: Meet The Team | 103 | |
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139. | Creating a texture atlas #2 | 103 | | The Atlas
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140. | Substance with Houdini | 103 | |
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141. | Start Adobe Substance 3D - App Overview Series | Adobe Substance 3D | 105 | |
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142. | Digitizing Lowe’s Entire Product Catalog for Virtual Shopping Experiences | 105 | Vlog |
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143. | Tree Bark - Fixing Seams with Substance Alchemist | 106 | Tutorial |
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144. | Modeler Mondays: Welcome to Modeler! | 106 | |
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145. | How to use Substance Materials in Revit 2019 | 107 | |
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146. | Advanced 3D Capture - Cross Polarising | 108 | |
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147. | Using Substance in Architecture Visualizations - 03 - Creating New Materials from Old Texture Sets | 108 | |
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148. | Substance for Unity: Chapter 02-03 Creating the rock material part two | 108 | |
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149. | Creating a procedural rocky ground material #4 | 109 | |
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150. | Artstation Export in Substance Painter | 109 | | Overwatch 2
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151. | Advanced Material Rendering - Carpaint with Substance 3D Stager and Designer | 110 | |
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152. | Modeler Mondays: 3D Fashion and Product Design with Nicholas Sharma | 111 | |
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153. | Adding external assets to the Library | 111 | |
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154. | First Steps with Substance 3D Modeler - 01 Startup & UI (Desktop Mode) | 112 | |
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155. | Advanced 3D Capture - Capture Processing | 112 | |
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156. | GDC 2016: Naughty Dog Procedural Texturing Fundamentals by Bradford Smith | 112 | |
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157. | New and Updated workflows | 113 | Vlog |
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158. | Substance Live | 113 | |
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159. | Substance Days 2022 at GDC: "MARVEL’S GUARDIANS OF THE GALAXY: UNLEASHING SUBSTANCE 3D DESIGNER" | 113 | | Marvel's Guardians of the Galaxy
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160. | Substance Days Hollywood 2017: WHAT'S NEW IN SUBSTANCE - Wes McDermott | 114 | |
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161. | Modeler Mondays: Modeler to Painter/Stager. | 114 | |
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162. | Andreas Barden Explores Substance Source Tweakable Fabrics | 116 | |
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163. | Modeler Mondays: MoGraph Artist's Guide to 3D Modeler with David Mellor | 116 | Guide |
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164. | Substance Days 2023 at GDC: "A PLAGUE TALE: REQUIEM: MAKING AAA CHARACTERS WITH AN AA BUDGET" | 116 | |
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165. | MAKING OF - Calm Escape: Architecture Interior Design Inspiration from Substance Source | 116 | |
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166. | Substance Designer 2021.1 New Feature: Pantone Spot Colors | 116 | |
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167. | Substance Designer 6: New Features Twitch Stream | 116 | |
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168. | Creating a procedural rocky ground material #3 | 117 | |
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169. | Modeler Mondays: Quick Quirky Character Creation with Ryan Corniel | 117 | |
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170. | Rendering an Ornate Sword with Substance 3D Stager | 117 | |
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171. | While Loops in Substance 3D Designer | 118 | |
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172. | First Steps with Substance 3D Modeler - 03 Assembly (Desktop Mode) | 120 | |
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173. | Using Substance Materials in Lumberyard | 121 | |
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174. | Substance Designer 2020.2 - Substance Engine Version 8 Update | 121 | Vlog |
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175. | "The Great Shoecase" 3D contest. | 121 | |
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176. | Substance for Unity: Chapter 01-04 Optimization tips for Substance materials | 122 | |
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177. | Live Training: Introduction to Pixel Processor | 122 | |
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178. | Substance Alchemist 2020.3.1 - Floor Tiles Filter | 123 | |
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179. | Substance Importer Plugin (V2) within Rhinoceros 7.0 | 123 | |
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180. | Ghost Recon: Wildlands, a User Story With Substance | 125 | | Ghost Recon Wildlands
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181. | From Medium to Substance to Adobe Dimension: The Making of the VR Bot | 127 | |
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182. | Substance Painter Summer 2018: Improved Substance format support | 127 | |
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183. | Modeler Mondays: Let there be 3D Lighting with Michael Tanzillo | 128 | |
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184. | Substance for Unity: Chapter 05-02 Creating a scene in Unity - part two | 130 | |
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185. | Plastic Pattern Material in Minutes With Substance 3D Sampler | 130 | |
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186. | Substance Designer UI Basics: Properties | 130 | |
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187. | Project Substance Alchemist Beta Teaser | 131 | |
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188. | Substance Designer 5 - Vector Node | 132 | |
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189. | SIGGRAPH 2021: Adobe Substance 3D session | Adobe Substance 3D | 135 | |
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190. | Modeler Mondays: Techniques to Creative Freedom with Theis Haagh Jakobsen | 135 | |
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191. | Creating a texture atlas #3 | 136 | | The Atlas
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192. | GDC 2016: Substance in Rainbow Six: Siege by Lucas Granito | 136 | | Rainbow Six Siege
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193. | Parquet Material In Minutes with Substance 3D Sampler | 138 | |
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194. | What's new in the Substance Painter 2018 & the future of the tool. | 138 | |
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195. | Intro To Functions - 03 Random Ranges | 139 | |
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196. | Substance in Unity - May 2018 Plugin Update Walkthrough | 139 | Vlog |
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197. | Exposing Parameters in Substance 3D Sampler | 140 | |
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198. | Substance Alchemist 2020.3 New and Updated Color Filters | 140 | Vlog |
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199. | GDC 2017: The Substance of Call of Duty: Infinite Warfare w/ Josh Lynch | 140 | | Call of Duty: Infinite Warfare
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200. | Modeling an ornate sword in Substance 3D Modeler | 141 | |
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