Three Colonist

Three Colonist

Views:
185,125
Subscribers:
2,940
Videos:
278
Duration:
1:11:51:07
India
India

Three Colonist is an Indian YouTube channel which has roughly 2.94 thousand subscribers, with his content totaling over 185.13 thousand views views across 278 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCiDT3A81nW066Dqim6c5IUA





Top 200 Most Liked Videos by Three Colonist


Video TitleRatingCategoryGame
101.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 114
102.Normals Map \\ How does it react with light?13
103.Curves & Levels // Part I13
104.Modeling a Revolver // Part 113
105.Machine Gun | Barrel // 3ds Max13
106.3D Production Model: Barn Owl \\ ZBRUSH + MAYA + YETI13
107.Creating mask from multiple patterns in Zbrush for intricate shapes. #3d #3dmodeling #digitalsculpt66
108.AN/PEQ-15 A DBAL-A213
109.How to avoid Game Design Institutions to avoid pinch in Mesh. LOL!!13Guide
110.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 1613
111.Physically Based Shading | Computer Graphics13
112.UV Unwrapping & Coordinate System: I13
113.Machine Gun | Chamber_Hydraulic_II // 3ds Max12
114.MiG | How to use references for better modeling? //3dsMax12Tutorial
115.Machine Gun | Chamber_Hydraulic_III // 3ds Max12
116.How to work with SVG \\ Photoshop, Maya, Zbrush12Guide
117.Machine Gun | Chamber- P1 // 3ds Max12
118.Hard Surface Modeling Technique #412
119.Game Programming Series | Python | How to code a Snake Game? | #1112Guide
120.Pro Boolean, Quad Remesher & Smooth Boolean12
121.Metal Roughness | Spec Gloss: PBR Theory - I12
122.Artificial Intelligence & Video Games (HINDI)11
123.Unreal Engine Car Design and Deploying | Game Development17
124.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 1511
125.Machine Gun | Buttstock // 3ds Max11
126.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 311
127.PBR Theory | How PHYSICS relate to this: For Game Designers | Part II11
128.Tips and Workflow of PBR texturing in Photoshop: #411
129.Devil 13 // Production Digital Sculpt // 1: Sphere to Facial11
130.How to project curves onto Mesh in Maya #3d #3dmodeling #gamedev21
131.How to select edges of any NGon Surface in Maya #3d #3dmodeling16
132.Basics of 3ds Max: Chapter 5 (Hole in a Cylinder)10
133.Hydrant Low Poly - I10
134.Curves & Levels // Part II10
135.NEKO: The Barn Owl | Production Digital Sculpt Vol VIII10Let's Play
136.Modeling a Revolver // Part 210
137.Basics of Maya: Chapter 4 (Supporting Edges Concept)10
138.Unwrapping and Normals Bake: Football10
139.Basics of Maya: Chapter 1 (Poly Modeling Shelf)10
140.Metal Roughness | Spec Gloss: PBR Theory - II10
141.Modeling a Hydrant in Maya & 3dsMax: Part I10Tutorial
142.Machine Gun | Stationary Ring // 3ds Max10
143.Tips and Workflow of PBR texturing in Photoshop: #210
144.Machine Gun | Coil_1 // 3ds Max10
145.PBR Theory | How PHYSICS relate to this: For Game Designers | Part IV9
146.Autodesk Showreel 4K | Why they ignored Gaming & Production?9Show
147.QuadRemesher | 3dsMax9
148.Basics of 3ds Max: Chapter 1 (Sub-object Selection)9
149.Behind the scenes of Mech Character Design. #hardsurfacemodeling #3d #gaming #art18
150.AAA Game Development Services- Digital Sculpt Fox Creature | Skeleton to Groom9
151.How to create cables using sweep mesh in Maya #3d #3dmodeling22
152.Devil 13 // Production Digital Sculpt // 2: Facial & Z Guides9Let's Play
153.How to 3d sculpt a human nose. #3d #3dmodeling #digitalsculpt19
154.Game Programming Series | Python | Variables | #29
155.How to kill People in PUBG | Mistake #1 | Parachuting8PLAYERUNKNOWN'S Battlegrounds
156.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 178
157.A walk in the woods: Roots8
158.Demo: Advance SubD script for 3dsMax 2011-238
159.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 48
160.Weapon: MP 155 Ultima | Texturing | Vol X8
161.Machine Gun | Grip_Trigger // 3ds Max8
162.Machine Gun | Chamber_Hydraulic_I // 3ds Max8
163.Machine Gun | Barrel Rings // 3ds Max8
164.Machine Gun | Grip Hold // 3ds Max8
165.India’s No 1- Game Art, Design and Development School #gamedev #3d #3danimation #career8
166.Weapon: MP 155 Ultima | Modeling | Vol I8
167.Game Programming Series | Python | Calculator | #107
168.PBR Theory | How PHYSICS relate to this: For Game Designers | Part III7
169.NEKO: The Barn Owl | Production Digital Sculpt Vol II7Let's Play
170.Photoshop Course - Text Tool - 17
171.A sneak peek on Maps, Materials & Shaders7
172.NEKO: The Barn Owl | Production Digital Sculpt7Let's Play
173.Photoshop Course - Filters - 87
174.UVW Mapping Channels: 3dsMax & Maya7
175.Devil 13 // Production Digital Sculpt // 12: Substance Painter7Let's Play
176.Weapon: MP 155 Ultima | Modeling | Vol II7
177.Basics of Maya: Chapter 3 (Video Games' Pipeline)7
178.Advance Sub-D Script(A substitute of Maya Sub-D) // 3dsMax(vs. 2010- Present)6
179.Modeling a Hydrant in Maya & 3dsMax: Part II6
180.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 127
181.Devil 13 // Production Digital Sculpt // 7: Appearances6Let's Play
182.Game Programming Series | Python | How to use Function | #46Guide
183.Basics of 3ds Max: Chapter 7 (How to cut holes in smoothes)6Guide
184.Game Programming Series | Python | If Else Statement | #36
185.3 Point Align Script6
186.Hard Surface Modeling Technique #16
187.Basics of 3ds Max: Chapter 2 (Connect, Cut & Swift Loop)6
188.How to Loot Fast in PUBG | Mistake #2 | Looting6GuidePLAYERUNKNOWN'S Battlegrounds
189.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 137
190.Game Programming Series | Python | Music- Bass Boost- Game Audio | #86
191.#3d #music #render #digitalsculpt9
192.Devil 13 // Production Digital Sculpt // 3: Horns & Facial Recog6Let's Play
193.Game Programming Series | Python | Finding Prime and Non-Prime No. | #76
194.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 57
195.Photoshop Course - Levels & Curves (In-detail): Part 1 - 55
196.Game Programming Series | Python | Shapes in Turtle() | #125
197.Basics of Maya: Chapter 6 ( Modeling a Chain )5
198.Game Programming Series | Python | Intro to List | #55
199.Photoshop Course - Levels & Curves (In-detail): Part 3 - 75
200.Weapon: MP 155 Ultima | Texturing | Vol XI5