| 101. | Platform Toolkit | Unite 2025 Keynote | 14 | |
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| 102. | How the WereCleaner team created a carnage cleaning system | 172 | |
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| 103. | Modeling, texturing, animating and importing to Unity with MagicaVoxel | The Joy of Video Game Art | 147 | |
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| 104. | Unity Studio โ Exploring the Interface: Basic UI Elements | 84 | |
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| 105. | Solve obscure Unity errors instantly by attaching console messages to Unity AI prompts. | 180 | |
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| 106. | Outbound is out today on PC & Xbox ๐๐จ | 963 | | Outbound
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| 107. | Cleared Hot Launches | 105 | |
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| 108. | Unity AI Open Beta: Get started with MCP | 330 | |
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| 109. | Asset Manager web interface | 118 | |
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| 110. | Mark March 5th in your calendar ๐
๐ Planet of Lana II: Children of the Leaf is releasing! | 120 | | Planet of Lana
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| 111. | Stronger together: Scaling AI-powered VR wellness with TRIPP XR and Meta | Unite 2025 | 2 | |
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| 112. | Unity Tip: Sprite Atlas at runtime #UnityTipTuesday #Unity3d #UnityLearn #Unity2D | 201 | |
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| 113. | Using DOTS to optimize GameObject gameplay: A case study from Survival Kids | Unite 2025 | 407 | |
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| 114. | Unity Studio - Working with Materials | 91 | |
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| 115. | User-generated content in ๐ฟ๐๐ฅ๐ก๐ค๐ข๐๐๐ฎ ๐๐จ ๐๐ค๐ฉ ๐๐ฃ ๐๐ฅ๐ฉ๐๐ค๐ฃ | 117 | | Diplomacy is Not an Option
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| 116. | Enhancing design with level authoring in Monument Valley 3 | 63 | | Monument Valley
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| 117. | Create with VR update for Unity 6 | 208 | |
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| 118. | Tiny Bookshop: From a daydream to 500K copies sold | 202 | | Tiny Bookshop
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| 119. | Unity Plays: EXCELLENT Indie Game Academy x Unity Game Jam games | 82 | |
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| 120. | Getting started with Discord Social SDK for Unity | 199 | |
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| 121. | Exploring the Revamped Tanks Tutorial (& Showcase details) | 211 | |
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| 122. | A Taste of Unite 2024 - Day 2 Live From Barcelona | 6 | |
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| 123. | Getting Started with UI Toolkit and World Space UI | 156 | |
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| 124. | The visuals in Tainted Grail: Fall of Avalon are absolutely stunning... | 115 | | Tainted Grail: The Fall of Avalon
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| 125. | E-book available now: UI Toolkit for advanced Unity developers (Unity 6 edition) | 262 | |
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| 126. | Unity Gaming Services tutorial series Part 2: Player login | 220 | |
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| 127. | Make a VR multiplayer game - part 2 | Unity | 103 | |
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| 128. | How-to: Localization - part 2, smart strings | 89 | |
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| 129. | Unity Tip Tuesday: Audit your project with the Project Auditor | 598 | |
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| 130. | VERSUS MODE - A Game Show YOU Control | @CodeMonkeyUnity vs. CommUnity Manager Trey | 198 | |
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| 131. | Imitating Visual Complexity With Shader Graph | 235 | |
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| 132. | Team Unity MADE a prototype for Crazy Web Game Jam 2024! - Let's Play | 110 | |
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| 133. | Rapid prototyping with Unity Student plan assets | Unite 2024 | 12 | |
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| 134. | AI Navigation 2.0 - Simulate flying NPCs | 540 | |
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| 135. | Designing and Developing Unity's Mixed Reality Template ft. Unity's XR Team | 139 | |
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| 136. | Prototyping a game fast with Unity Cloud collaboration tools | Unite 2024 | 44 | |
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| 137. | The time is now: Build your XR experience on Meta Quest (Presented by Meta) | Unite 2024 | 62 | |
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| 138. | Rescue creativity with Unity Asset Manager | 233 | |
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| 139. | Viral Game Success with Chris Zukowski #gamemarketing | 52 | |
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| 140. | Prizes, submission details and samples for Unity's Adventure Showcase! | 110 | |
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| 141. | Industry Fundamentals: UI and interactivity | 18 | |
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| 142. | Industry Fundamentals: Optimize the CAD Model | 16 | |
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| 143. | How do you simulate a living, breathing ocean with thousands of lifeforms? ๐ | 171 | |
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| 144. | Conversations on the Cutting Edge: Cubic | 41 | |
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| 145. | 6 Hours of Unity 6 - Celebrating Key Pillars of Unity 6! | 825 | |
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| 146. | Explore the mountain, climb anywhere, and (hopefully) survive in Cairn โฐ๏ธ Now available! | 170 | |
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| 147. | Unity Tips: Graph Tool #gamedev #unitytips | 250 | |
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| 148. | REPLACED | Launch Trailer | 461 | |
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| 149. | Roundtable: Taking human-machine interface (HMI) to the next level with real-time 3D | 34 | |
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| 150. | Improving your in-Editor workflows with Unity Muse | Unite 2024 | 92 | |
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| 151. | Build confidently with reliable packages | Unite 2025 | 9 | |
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| 152. | Unity 6 tips: 3 ways to implement user input with the Input System #gamedev #gamedevelopment #unity | 423 | |
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| 153. | Unity Studio โ Importing Assets | 78 | |
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| 154. | Best practices for building an in-game economy with LiveOps | Unite 2024 | 10 | |
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| 155. | The difficulty curve: Building monetization into your game design | Unite 2024 | 38 | |
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| 156. | Going multiplayer: Making games that keep cheaters away | Unite 2025 | 14 | |
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| 157. | 20th Anniversary Official Unity Game Jam Recap | 82 | |
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| 158. | Going Medieval | Launch Trailer | 204 | | Going Medieval
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| 159. | Congratulations to Nomada Studio for winning Best 2D visuals for Neva at the Unity Awards ๐๐ค | 260 | | Neva
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| 160. | Customize the Lighting Model With Shader Graph's New Sample Content | 353 | |
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| 161. | Congratulations to the Ghost Town team over at Fireproof Games for winning a Unity Award ๐ป๐ | 112 | |
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| 162. | Getting Started with Lighting for Pixel Art | Learning Content Spotlight | 179 | |
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| 163. | Mastering access in Unity Asset Manager | 59 | |
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| 164. | Unity Gaming Services tutorial series, Part 1 | 437 | |
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| 165. | Chants of Sennaar | 65 | | Chants of Sennaar
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| 166. | Creating your first 2D game in Unity! | 355 | |
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| 167. | Sunny Valley Studio - 60s Hex Grid | 317 | |
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| 168. | Decal Material Volumes & Lit Full Shaders | NEW, Alpha Features in Unity's Shader Graph | 273 | |
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| 169. | Better Together: Consume Me | 77 | |
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| 170. | PAX East 2025 - Made with Unity indies | 149 | |
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| 171. | Independent Game Festival 2025 Congrats | 98 | |
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| 172. | Citizen Sleeper 2's narrative tools and "no-code" approach - Creator Spotlight | 138 | | Citizen Sleeper 2: Starward Vector
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| 173. | Cincinnati Childrenโs Hospital: Innovating Surgery Planning with VR | 25 | |
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| 174. | Chris Zukowski and your first Marketing decisions | 115 | |
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| 175. | Character Modeling and Adding VFX - Team Unity Game Jam Work Session | 89 | |
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| 176. | Distributed Authority for client-hosted multiplayer games | Unite 2024 | 60 | |
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| 177. | Time Ghost: Character | 383 | |
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| 178. | Performance tips & tricks from a Unity consultant | Unite 2024 | 122 | |
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| 179. | Morbid Metal | Launch Trailer | 823 | |
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| 180. | Unity AI Open Beta | Launch Trailer | 1,531 | |
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| 181. | Creator Showcase: Gecko Gods | 79 | | The Gecko Gods
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| 182. | Learn Showcase: Get Started with Shader Graph | 152 | |
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| 183. | AI Tools for Unity Devs | 538 | |
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| 184. | Maximizing User Acquisition During the Holidays with Unity | 38 | |
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| 185. | Growing in the industry: Setting yourself up for success | Unite 2024 | 8 | |
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| 186. | UI Toolkit Tutorial Series: Tooltips and Popovers | 153 | |
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| 187. | Lighting In Unity in 10 Minutes/1 Hour/1 Day | Clocked | 0 | |
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| 188. | Unity Tip - UI Toolkit Tooltips #unitytips | 453 | |
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| 189. | Using your game development skills for Healthcare | 122 | |
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| 190. | UI Toolkit Tutorial Series: Tabbed Menu | 180 | |
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| 191. | Beyond Unity | Unite 2024 Keynote | 30 | |
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| 192. | Unity Tips: Editing Prefabs in context #gaming #unity #unitytips | 385 | |
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| 193. | Game discoverability and platform strategy: Akupara Games on reaching niche audiences | 65 | | Rain World
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| 194. | Path to CoreCLR | GDC 2026 | 708 | |
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| 195. | UI Toolkit Series: UI Toolkit Events | 181 | |
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| 196. | Unity 6 tips: URP settings for mobile #gamedev #unitytips #unity3d #unitylearn #3dgamedevelopment | 786 | |
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| 197. | Google Cloud Platform | Unite 2024 Keynote | 12 | |
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| 198. | Unity Gaming Services tutorial series, part 6: Player data | 91 | |
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| 199. | Unity Graph Toolkit Tutorial | 351 | |
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| 200. | The Unity Industry Partner Podcast - Episode 3: Industry Partnerships with Jeff Brunka/Nick DePalo | 39 | |
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