301. | Hover Racer Live 19/21 Cycle 13.2: Sequencing The Intro Cut Scene | 27 | |
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302. | Vision Summit 2017 Keynote - Microsoft HoloLens, ScopeAR, Protospace Demo by NASA JPL [6/10] | 27 | |
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303. | All Aboard! The patch train is leaving and we want YOU on it - Unite Europe 2015 | 27 | |
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304. | Harold Halibut: External Tools & Assets - Developer Interview (Part 2) | 27 | | Harold Halibut
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305. | May is here, and the flowers are blooming 🌼 Which means it's time for the Asset Store Spring Sale! | 27 | |
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306. | You look better as an alien cat: Multiuser MR with Unity & Magic Leap - Unity at GDC 2019 | 27 | | Leap
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307. | Importing 3D Art Into Unity - DCC Tool Camera Import [5/10] Live 2017/12/20 | 27 | |
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308. | Sylbain Cornillon at Nordic Game 2014: Jamming with Unity | 28 | |
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309. | Improve your performance using Intel's GPAs - Unite Copenhagen | 28 | |
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310. | Unite Europe 2017 - AR prototyping for the HoloLens with Unity | 28 | |
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311. | Unity ML-Agents Environment - Bouncer | 28 | |
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312. | Unite Austin 2017 - Racing Ahead With Unity 2017: Antigraviator by Cybernetic Walrus | 28 | | Antigraviator
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313. | Real-time CG animation: Unpacking the Sherman project - Unite Copenhagen | 28 | |
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314. | How to increase productivity during game development | Unity | 52 | |
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315. | Unite Europe 2017 - Every millisecond counts: How to render faster for VR | 28 | Guide |
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316. | Unite Europe 2016 - Innovative VR and AR Unity Apps for BMW | 28 | |
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317. | Unity GDC 2017 Keynote - Next Games, Colossal Order, Owlchemy Success Stories [3/6] | 28 | |
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318. | Highlights and soundbites from Unite Nordic 2013 | 28 | |
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319. | Unite Austin 2017 - How To Scale CPU Systems Dynamically | 28 | Guide |
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320. | Unite 2014 - Build Unity projects in the Cloud | 29 | |
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321. | Unite 2012 - Developing Content for the Unity 4 Animation System | 29 | |
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322. | Playing Video In Unity -Questions and Answers [8/8] Live 2017/7/12 | 29 | |
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323. | Unite Europe 2016 - Master of Orion: Re imagining the Legend on Unity | 29 | |
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324. | Unite Europe 2017 - Character to player: a 12-step program | 29 | |
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325. | Vision 2017 - So You Want to get Into Hardware Dev | 29 | |
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326. | Unity + Made By Girls VR Workshop and Career Shadow Day 2017 | 29 | |
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327. | Hover Racer Live 17/21 Cycle 12.2: Sequencing The Countdown | 29 | |
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328. | Unite Europe 2017 - Building native games for Facebook Gameroom | 29 | |
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329. | Propelling AEC to new heights by collaborating across platforms using XR - Unite LA | 29 | |
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330. | Unite Austin 2017 - Next-gen VR Avatar Control in Unity | 29 | |
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331. | Unite 2014 - The Reality of Authoring in the Virtual Frontier | 29 | |
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332. | Unite Austin Live - Day 1 - Neill Blomkamp (ADAM: The Mirror), Google, Microsoft, OTOY, MWU & more | 30 | |
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333. | Unite '12 Awards | 30 | |
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334. | Unity & Blackberry: Come join the beta. | 30 | |
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335. | Game Connection Paris - Emil Johansen on Practical AI in Unity | 30 | |
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336. | Vision 2017 - Artists and the Role of Art in an XR World | 30 | |
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337. | Unite Europe 2016 - The Great Big Unity Quiz | 30 | |
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338. | Improve your workflows with Presets - Unite Copenhagen | 30 | |
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339. | Getting Started With 360 Video - Mobile VR Input [8/08] Live 2018/03/01 | 31 | Tutorial |
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340. | Unity at GDC - Powerful round tripping with Digital Content Creation tools | 31 | |
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341. | Unite Austin 2017 Keynote - 2D Demo [3/7] | 31 | |
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342. | Virtual Reality - new adventures for creativity - Unite Europe 2015 | 31 | |
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343. | Unite Europe 2017 - Deep dive into Git and Git LFS | 31 | |
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344. | Getting Started With 360 Video - Oculus or Vive Interaction [6/08] Live 2018/03/01 | 31 | Tutorial |
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345. | Unite Austin Live - Day 1 - OctaneRender Updates with Jules Urbach, OTOY | 31 | Vlog |
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346. | Vision 2017 - Narrative Design for XR | 31 | |
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347. | Unite Europe 2016 - Roomscale VR discussion panel | 31 | Discussion |
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348. | Improve your workflow using Sony's spatial reality display | Unite Now 2020 | 31 | |
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349. | Repurposing Projects for the Asset Store - Unite Europe 2015 | 31 | |
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350. | Unite 2016 - Double your Revenue: The Mystery of the Missing Moolah | 32 | |
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351. | Vision 2017 - Improving Your Applications with VRWorks and Ansel | 32 | |
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352. | Unity at GDC - Made with Unity panel: Behind the scenes with best in class | 32 | |
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353. | Configuring Unity Gaming Services directly through the Unity Editor | Unity at GDC 2023 | 32 | |
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354. | Ninja Camp VI | 32 | |
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355. | Unite Austin 2017 - Understanding GPU Budgets in Mobile Game Development | 32 | |
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356. | Unite 2016 - Bringing Job Simulator to PlayStationVR | 32 | Let's Play | Job Simulator
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357. | GDC 2019 - Unity Educator Breakfast: Immersive Learning at the University Level | 32 | |
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358. | Rival Kingdoms: Tools and Techniques for Strategy Games As A Service - Unite Europe 2015 | 33 | | Rival Kingdoms
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359. | How to conduct design reviews with multiuser collaboration in Unity Reflect Review | 33 | Review |
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360. | Unite Austin Live - Day 1: The Unity Awards with Dan Adams, Made with Unity | 33 | |
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361. | Unite 2013 -- interview with Ziba Scott, founder of Popcannibal | 33 | |
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362. | Take your game to new markets with the Unity Distribution Portal - Unite Copenhagen | 33 | |
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363. | Jelly Defense Gameplay Trailer | 33 | |
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364. | Unite Europe 2017 - 10 tips to monetizing games to millions across SEA | 33 | |
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365. | Unite 2015 - Building Unity Projects in the Cloud | 33 | |
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366. | Unity ML-Agents Environment - Banana Collectors | 33 | |
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367. | Take a tour around the Unite LA Made with Unity Showcase | 33 | Show |
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368. | Vision 2017 - Beyond the Screen: Using the Real World as Your AR Canvas | 33 | |
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369. | How to add and view annotations in Unity Reflect Review | 34 | Review |
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370. | Unite Europe 2016 - Using Vuforia to Build Breakthrough Mixed Reality Experiences | 34 | |
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371. | Unite 2014 - Unity Awards Ceremony | 34 | |
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372. | Unite Europe 2017 - Build your team with Unity Connect | 34 | |
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373. | Unite 2016 - Accelerating Your Applications with NVIDIA VRWorks | 34 | |
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374. | Unity at GDC - Improving your applications with VRWorks and Ansel plugins | 34 | |
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375. | Visual Studio tips and tricks to boost your productivity - Unite Copenhagen 2019 | 34 | |
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376. | Windows 10 for Game Developers - Unite Europe 2015 | 34 | |
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377. | Beyond ArchViz: Discovering the value in interactivity - Unite LA | 34 | |
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378. | Unite 11 Deep Scene Inspection and Advanced Reflection Techniques | 34 | |
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379. | Touch Phases Example Unity iPhone Project | 35 | |
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380. | Unite 2014 - Unity Tools for PlayStation Platforms | 35 | Let's Play |
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381. | Hover Racer Live 18/21 Cycle 13.1: Timeline Textmesh Pro Track | 35 | |
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382. | Mesh sculpting for realistic terrain features - Unite Copenhagen | 35 | Let's Play |
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383. | Vision Summit 2017 Speaker Highlight: Maureen Fan, Baobab Studios | 35 | |
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384. | Unite Austin 2017 - App Development with Unity | 35 | |
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385. | Unite 2014 - Gratuitous Google Gaming | 35 | |
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386. | Unite Australia 2014: Audio In Unity | 35 | |
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387. | Unite Austin 2017 - Capturing Art Direction using Unity Post Processing Stack | 35 | |
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388. | Storytellers of Tomorrow - Funique VR and Serendipity Films on Your Spiritual Temple Sucks | 35 | |
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389. | Unite Austin Live - Day 1 - Interactive Tutorials and Gamekits with Aurore Dimopoulos, Unity | 35 | |
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390. | Unity Live at GDC - Universal GameDev Challenge | 35 | |
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391. | Unite Austin Live - Day 2 - Google Blocks with Ian MacGillivray, Google | 36 | |
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392. | Art & Design Pack Demo - Uber Standard Shader Real Time Snow Effect [2/5] Live 2017/10/25 | 36 | |
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393. | Hover Racer Live 14/21 Cycle 10: Displaying the Lap Times | 36 | |
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394. | Unite Nordic 2013 Talk: Thomas Lund on Space Hulk | 36 | |
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395. | Unite Europe 2016 - Building a culture of gaming in Africa The role of pioneering studios | 36 | |
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396. | Navigating Monetization in iOS 14 | Unite Now 2020 | 36 | |
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397. | Using CLAY for video game concept art | Lost in Random | 37 | | Lost in Random
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398. | Unite 2013 - Ship is When it Starts: Live Ops & Analytics | 37 | |
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399. | How to successfully ship a multiplatform game | Unity | 60 | |
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400. | Unite 2015 - How we are preparing the Unity renderer to go wide | 37 | |
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