301. | Dragon Crashers 2D sample project now available | 1,132 | |
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302. | Unite 2016 - Let's Talk (Content) Optimization | 1,128 | Discussion |
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303. | Creator Kit: Beginner Code - Get coding quickly in Unity 2019! | 1,124 | |
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304. | Using Cinemachine: Track & Dolly | 1,120 | |
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305. | Awe-inspiring games made with Unity | 1,117 | | Valorant
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306. | Learn stylized shading with Shader Graph - Unite Copenhagen | 1,117 | |
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307. | Improve memory usage with the Memory Profiler in Unity (tutorial) | 1,116 | Tutorial | Memory
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308. | Unity 10 Year Anniversary Retrospective Highlight Reel | 1,115 | |
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309. | C# Statics in Unity! - Intermediate Scripting Tutorial | 1,110 | Tutorial |
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310. | Realtime Animation and Lighting in Unity! (Tutorial) | 1,109 | Tutorial |
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311. | Unity at GDC - A Data Oriented Approach to Using Component Systems | 1,106 | |
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312. | Evolving game graphics with the Universal Render Pipeline | Unite Now 2020 | 1,103 | |
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313. | Realistic Shadows in Unity with HDRP! (Tutorial) | 1,097 | Tutorial |
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314. | Your First Game Jam hosted by Kristin, Elena, Code Monkey and Eleonora | 1,095 | |
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315. | Using Cinemachine: Getting Started | 1,093 | |
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316. | Learn how to get AAA Graphics in Unity 2019! (Course) | 1,083 | Guide | Unreal
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317. | Get Started with Scripting in C# with Unity and Visual Studio | 1,081 | Tutorial |
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318. | Unite 2016 Keynote | 1,076 | |
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319. | Unite 2016 - The Power of Procedural Meshes | 1,075 | |
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320. | Mich-L: a MWU short animated film | 1,069 | |
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321. | Multi Layered Effects with Visual Effect Graph in Unity! (Tutorial) | 1,067 | Tutorial |
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322. | New HDRP Scene template: Explore. Learn. Create. | 1,067 | |
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323. | Writing Your First Shader In Unity - Session Introduction [1/8] Live 2017/6/21 | 1,066 | Tutorial |
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324. | Book of the Dead - Running on MacBook Pro with eGPU | 1,063 | |
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325. | Playing Video In Unity - Texturing Objects With Video [3/8] Live 2017/7/12 | 1,061 | |
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326. | Creator Kit: Beginner Code (Overview) | 1,061 | Tutorial |
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327. | Optimization tips for maximum performance - Part 2 | Unite Now 2020 | 1,059 | |
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328. | Overview - Intro To The Entity Component System And C# Job System 1/5 | 1,058 | | The Entity
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329. | Introducing Unity ArtEngine | Unite Now 2020 | 1,057 | |
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330. | Made With Unity: Adam – Behind the Scenes – Digital Cloth | Unity | 1,057 | |
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331. | Make it mobile with Unity | 1,053 | |
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332. | Make UI with Nested Prefabs in Unity 2019! | 1,052 | Tutorial |
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333. | Boo! How to use culling masks to create a ghost scanner in Unity 👻 | 1,042 | Tutorial |
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334. | Creating a third-person zombie shooter with DOTS - Unite Copenhagen | 1,039 | |
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335. | Unity 6 and beyond: A roadmap of Unity Engine and services | GDC 2024 | 1,200 | |
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336. | 2D Experimental Preview 2 | 1,036 | Preview |
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337. | Massive multiplatform games made with Unity | Unity | 1,035 | | The Falconeer
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338. | Noise and Textures in Shader Graph! | 2D Shader Basics | 1,028 | |
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339. | Improving visuals in Unity | Beginner Prototype | 1,026 | | Prototype
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340. | C# Arrays in Unity! - Beginner Scripting Tutorial | 1,023 | Tutorial |
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341. | The Heretic | HDRP lighting features | 1,018 | | Heretic
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342. | Distribute your Unity Game to Android Stores with UDP! (Tutorial) | 1,016 | Tutorial |
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343. | UI Events and Event Triggers - Unity Official Tutorials | 1,012 | Tutorial |
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344. | Incremental Garbage Collection in Unity 2019 – Overview | 1,005 | | Garbage
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345. | Principles of Visual Effects with VFX Graph: Episode 1 | Unity Let’s Dev | 1,005 | Show |
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346. | The Journey: Ep. 2 | Open Projects | 1,002 | |
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347. | Getting started with the Particle System | Unite Now 2020 | 1,001 | |
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348. | How Insomniac Games uses Unity ArtEngine for ai-assisted creation | GDC Showcase 2021 | 1,000 | Show | Ratchet & Clank: Rift Apart
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349. | Unite 2012 : Game Showreel | 998 | Show |
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350. | Roll-a-Ball: 1.1 Create a new Unity project | 996 | |
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351. | Animator Sub-state machine hierarchies - Unity Official Tutorials | 994 | Tutorial |
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352. | Building your Customizable Boss for the FPS Microgame in Unity! (Tutorial) | 993 | Tutorial |
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353. | Implementing a Bomb Arrow | Prototype Series | 990 | | Prototype
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354. | Tilemap: Prefab Brush | 989 | |
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355. | Timeline Signals in Unity 2019! | 984 | | Timeline
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356. | Using Cinemachine: State Driven Cameras | 984 | |
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357. | Cameras - Unity Official Tutorials | 983 | Tutorial |
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358. | Unite 2016 - Best Practices in Persisting Player Data on Mobile | 978 | |
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359. | Learn how to use Unity with Learn Premium & Create with Code Live | 976 | Guide |
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360. | Rect Transform - Unity Official Tutorials | 969 | |
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361. | Scriptable Render Pipeline: What You Need To Know | 967 | |
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362. | What to expect in 2020: Unity roadmap - Unite Copenhagen 2019 | 965 | |
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363. | Creating Customizations with Shader Graph in Unity! (Tutorial) | 964 | Tutorial |
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364. | Creating adaptive UI in Unity with Device Simulator! | Unite Now 2020 | 959 | |
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365. | Unite Europe 2016 - Editor Scripting for n00bs | 955 | |
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366. | C# Scope and Access Modifiers in Unity! - Beginner Scripting Tutorial | 955 | Tutorial |
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367. | Unite Europe 2016 - The making of Adam demo | 955 | |
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368. | Understanding Unity’s 2023 roadmap for games | Unite 2022 | 955 | |
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369. | Adding Volumes to HDRP (Tutorial) | 952 | Tutorial |
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370. | Unity GDC 2014 Game Showreel | 952 | Show |
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371. | Using Cinemachine: Free Look | 950 | |
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372. | The Road to Realtime: Animation for the Real-time Generation | 944 | |
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373. | Unite 2014 - Create, Rig, and Animate | 943 | |
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374. | Vision VR/AR Summit 2017 Keynote | 937 | |
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375. | Introducing the Terrain Editor | Unite Now 2020 | 936 | |
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376. | Unite Europe 2016 - 2D Skeletal Animation for Unity: Anima2D | 931 | |
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377. | Reflections and Refractions in Unity! – HDRP Tutorial | 930 | Tutorial |
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378. | What’s new in Unity’s AR Foundation | Unite Now 2020 | 926 | |
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379. | Create advanced visual effects in VFX Graph: A portal effect | Tutorial | 925 | Tutorial |
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380. | Handling complex input | Open Projects Devlog | 917 | Vlog |
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381. | Editing Prefabs in Context - Unity 2020.1 (Feature Preview) | 915 | |
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382. | Unite Europe 2016 - Building a PvP focused MMO | 914 | | League of Legends
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383. | 2D Roguelike 3 of 14 : Tile Prefabs | 913 | |
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384. | UI Button - Unity Official tutorials | 912 | |
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385. | Mapping the future of in-car navigation experiences | 907 | |
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386. | Unity and Automotive: Rendering in the fast lane | 906 | |
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387. | Level up your code with game programming patterns: Factory pattern | Tutorial | 1,300 | |
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388. | The Heretic: VFX Character out now | 902 | | Heretic
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389. | Sorting Layers - Official Unity Tutorial | 901 | Tutorial |
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390. | Unity 5 - Free Personal Edition, even better Pro Edition | 898 | |
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391. | 😶🌫️ Is it foggy in here? Discover use cases of Volumetric Fog in #Unity LTS 2022 #gamedev | 940 | |
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392. | The Game Changers: Ramen VR | Unity | 890 | | Zenith: The Last City
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393. | Lights - Unity Official Tutorials | 888 | Tutorial |
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394. | Create A 2D Platformer - Cycle 01 - Getting Started | 886 | Tutorial | Pinstripe
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395. | Sliding & Bouncing in 2D - Official Unity Tutorial | 885 | Tutorial |
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396. | Materials - Unity Official Tutorials | 885 | Tutorial |
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397. | Unity 5 - 2D Physics: Point Effector 2D | 880 | |
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398. | The power of Unity in the hands of every mobile developer | 877 | |
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399. | Your First Game Jam: LEGO Ideas Edition | Livestream | 869 | |
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400. | Creator Kit: RPG (Overview) | 868 | Tutorial |
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