2022-05-24 | Rules and Play 2022 - Oasis From a Dying Empire Postmortem | 3:47 | 19 | |
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2022-05-17 | Rules and Play 2022 - Replications Only Mimic the Whole Postmortem | 14:06 | 7 | |
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2022-05-10 | Rules and Play 2022 - MAGFest 2022 | 1:28 | 19 | |
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2022-05-03 | Rules and Play 2022 - Oasis From a Dying Empire Postmortem | 10:48 | 7 | |
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2022-04-26 | Rules and Play 2022 - De-Installation | 3:43 | 11 | |
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2022-04-21 | Rules and Play Clips - Macro Design | 0:52 | 1 | |
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2022-04-19 | Rules and Play 2022 - Specimen: Theo Postmortem | 1:08 | 17 | |
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2022-04-13 | Rules and Play Clips - Physical Controllers | 0:27 | 9 | |
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2022-04-12 | Rules and Play 2022 - Gallery Hop | 1:12 | 18 | |
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2022-03-01 | Rules and Play 2022 - Claw Installation | 1:45 | 43 | |
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2022-02-16 | Rules and Play 2022: The Claw | 1:25 | 97 | |
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2021-07-29 | Vector '19 - Stephen Abrams on Mancala Bot | 34:16 | 14 | |
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2020-09-22 | Designing and Testing a Puzzle Ramp | 2:08 | 19 | |
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2020-09-15 | Create Ingredients with Related Mechanics | 2:17 | 8 | |
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2020-09-08 | How to Get Started with the Unreal Learning Site | 1:22 | 19 | Guide |
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2020-09-01 | Building Your Indie Game Booth Starts with a Good Tablecloth | 1:28 | 27 | |
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2020-08-25 | How Can Memes Develop Into a Variety of Games? | 1:52 | 9 | |
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2020-08-18 | Surrounding Yourself with Art as a Part of the Creative Process | 2:28 | 20 | |
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2020-08-11 | Making Good, Good Food into Video Game Objects with Nour's Tj Hughes | 2:13 | 24 | |
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2020-08-04 | Public Domain vs Trademark and How it Impacts your Indie Game IP | 1:36 | 65 | |
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2020-07-28 | How do you Design Soft Sex Game Mechanics? | 4:50 | 1,078 | |
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2020-07-21 | What is a Soft Game Mechanic? | 1:21 | 25 | |
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2020-07-14 | Freelance Video Game Art Tips from Becca Hallstedt | 2:26 | 37 | |
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2020-07-07 | When to Split Your Portfolio into Different Disciplines? | 1:35 | 11 | |
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2020-06-30 | Don't Move to the Coast to Make Video Games | 1:43 | 42 | |
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2020-06-25 | Vector 2020: Jonathan Hamel on Puzzle Design Best Practices | 1:48:59 | 457 | |
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2020-06-22 | Vector 2020: Jay Kidd talks About Setting Up and Indie Game Booth at a Convention | 56:19 | 45 | |
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2020-06-18 | Vector 2020: Fireside Chat with Tj Hughes | 51:10 | 49 | |
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2020-06-15 | Vector 2020: Tim Fritz Talks about Hand Drawn Game Animation with Open Source Tools | 39:35 | 46 | |
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2020-06-08 | Vector 2020: Chris Totten on Making Indie Games with Public Domain Content | 52:32 | 58 | |
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2020-06-01 | Vector 2020: Kevin Knight talks about Soft Games, Sex, and You | 58:44 | 118 | |
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2020-05-28 | Vector 2020: Becca Hallstedt on Creating a Professional Portfolio | 51:23 | 206 | |
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2020-05-25 | Vector 2020: Game Industry Panel | 57:37 | 25 | |
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2020-05-21 | Vector 2020: Christian Allen on Getting Started with Gameplay Prototyping in Unreal | 52:22 | 74 | |
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2020-05-18 | Vector 2020: Max Kunze on The Use of Memes and Ideas throughout the Video Game Industry | 40:52 | 52 | |
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2020-05-14 | Vector 2020: Jacob Estrada on Rapid Prototyping and Making 50 Indie Games a Year | 41:34 | 40 | |
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2020-05-11 | Vector 2020 - Ross Hersemann on Leveling Up Your Emergency Response Plan | 55:37 | 29 | |
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2020-05-06 | Vector 2020: Heath Price Talks about UK Esports | 30:29 | 38 | |
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2020-02-10 | Vector 2020 Hype Video | 1:44 | 36 | |
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2020-01-22 | How to Transport 8 Claw Machines from Pennsylvania to Kentucky | 3:10 | 98 | |
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2019-12-04 | Rules and Play 2019 - Sam Morris Post Mortem | 1:46 | 59 | |
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2019-11-27 | Rules and Play 2019 - R25th Post Mortem | 5:27 | 22 | |
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2019-11-20 | Rules and Play 2019 : Artist Interviews | 9:25 | 42 | |
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2019-11-13 | Rules and Play Behind the Scenes : Switchboard | 1:52 | 22 | |
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2019-11-06 | Vector '19 - Rami Ismail | 1:10:00 | 347 | |
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2019-11-04 | Vector '19 - Lisa Brown on Design Tips for Long Form Games | 48:54 | 574 | |
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2019-10-02 | Vector '19 - from Redmon Rd to Redmond WA with Phil Profitt | 46:55 | 19 | |
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2019-09-25 | Vector '19 - Intimate Design: Lessons from Fighting Games | 32:44 | 95 | | League of Legends
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2019-09-18 | Rules and Play 2019 - Forest Spirits Post-Mortem | 5:23 | 22 | |
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2019-09-11 | Vector '19 - Game industry Panel with Lisa Brown and JoAnna Lio Amos | 56:45 | 70 | | Vector
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2019-09-04 | Vector '18 - Shaped by Limitations: How Game Music is Defined by its Venues by Lena Raine | 55:55 | 36 | | Vector
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2019-08-28 | Vector '18 - All I Do is Win: Designing with Random Numbers w/ Jake Sones | 44:32 | 26 | |
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2019-08-22 | Vector '18 - Development Tips with Chris Charla | 56:13 | 18 | |
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2019-08-14 | Vector '18: Game Industry Panel | 52:01 | 23 | |
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2019-08-07 | Vector '18 - Fireside Chat with Wes Keltner | 57:37 | 43 | |
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2019-07-31 | Rules and Play 2019 Gallery Hop | 1:51 | 46 | |
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2019-07-24 | Vector '18 : Alex Bezuska - 4 Years and 21 Game Jams Later | 37:56 | 31 | | Vector
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2019-07-17 | Rules and Play 2019 - Set-Up Timelapse | 2:56 | 13 | |
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2019-07-12 | Rules and Play 2019 Gallery Opening | 1:37 | 95 | |
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2019-07-10 | Rules and Play Behind the Scenes: Soldering Party | 1:02 | 30 | |
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2019-07-03 | Rules and Play Behind the Scenes : Twitch Plays Glow Orb 2 | 0:27 | 29 | Let's Play |
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2019-06-26 | Rules and Play Behind the Scenes - Glow Orb 2 | 1:21 | 33 | |
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2019-06-19 | How to Release Your Indie Game on Consoles - John Meister | 47:03 | 203 | |
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2019-06-12 | Amanda Hudgins Assembles an Alternative Controller | 7:20 | 57 | |
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2019-06-05 | Leonard Wedderburn Talks about AR/VR Development | 13:55 | 35 | |
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2019-05-29 | Adam Schroeder Definitively Proves Games Are Art | 4:52 | 30 | |
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2019-05-22 | mildmojo Explains Bitsy Hacks | 9:57 | 473 | |
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2019-05-15 | John Meister Recommends Unity Assets | 8:31 | 62 | |
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2019-05-09 | Rules and Play Behind the Scenes - Glow Orb 1 | 0:54 | 38 | |
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2019-05-09 | Matt Hudgins Talks About Dealing With Mean People on the Internet | 9:10 | 22 | |
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2018-11-27 | Fortnite at Malibu Jacks | 0:37 | 137 | |
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2017-11-09 | LexPlay 2017 Wrap-Up | 2:02 | 35 | |
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2017-11-07 | Rules and Play Wrap-Up Video | 6:54 | 54 | |
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2017-09-22 | Using Web Technologies to Create Art Installations with Nick Warner | 8:08 | 32 | |
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2017-09-21 | Vector 17: Systems Are Everywhere...Right Elon Musk? with Aleissia Laidacker. | 41:06 | 256 | |
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2017-09-21 | Micro-Mortem: Super Furry Neon Cat Head at Rules and Play 2017 | 2:47 | 13 | |
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2017-09-21 | On-Site Troubleshooting an Affectiva Emotional Mirror | 6:06 | 10 | |
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2017-09-21 | Vector 17: Post-Mortimer- Escaping the Old Ways of Design with VR | 45:09 | 26 | |
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2017-09-21 | 1000 Button Project with Amanda Hudgins | 8:18 | 127 | |
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2017-09-21 | Vector 2017 - Su Wan Brashtar: Making the Languages of Far Cry Primal with Dr. Andrew M. Byrd | 44:12 | 78 | | Far Cry Primal
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2017-09-21 | Technical Challenges of Interactive Art with Chris Wininger | 6:54 | 55 | |
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2017-09-21 | Vector 17: Daniel "C418" Rosenfeld on Audio First Game Design | 43:16 | 58 | | Vector
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2017-09-21 | Making Nour with Tj Hughes | 8:28 | 22 | |
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2017-08-29 | Vector 2017 - Scaling Multiplayer Games with Open Source with Mark Mandel | 43:24 | 63 | |
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2017-08-29 | Vector 2017 - Breaking the Silos with Louisville Makes Games | 46:51 | 40 | |
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2017-08-29 | Vector 2017 - When Good Ideas are Not Enough with Nigel Lowrie | 37:57 | 195 | |
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2017-08-29 | Vector 2017 - Intro to Construct 2 Jarryd Huntley | 38:24 | 80 | |
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2017-08-29 | Vector 2017 - Jay Kidd's Studio Talk | 44:25 | 41 | |
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2017-08-29 | Vector 2017 - 12 Years of Bad Game Code with Evan Todd | 45:27 | 68 | |
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2017-08-29 | Vector 2017 - AJ Ryan on Learning Accessibility through Game Jams | 24:57 | 39 | |
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2017-08-29 | Vector 17: Lisa Brown on How to Long Term Goal | 34:15 | 293 | Guide |
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2017-08-22 | Cody Starcher Talks About Convention Booths and GDEX | 51:50 | 103 | |
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2017-07-19 | Rules and Play 2017 | 0:50 | 17 | |
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2017-06-05 | Brendon Chung Answers Questions about Game Development | 58:16 | 594 | |
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2017-05-04 | LexPlay 2017: Save the Date | 0:34 | 55 | |
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2017-04-26 | Vector 2017 Wrap Up | 1:22 | 469 | |
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2017-02-06 | John Meister Talks about Performance in Unity Games | 10:29 | 65 | |
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2017-02-06 | Shylo Shepherd Talks Hands On Virtual Reality | 8:07 | 25 | |
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2017-02-06 | Leonard Wedderburn Talks about the Magical Rule of VR Development | 11:04 | 22 | |
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2017-02-06 | Amanda Hudgins Talks about How to Suck Less at Social Media | 18:52 | 55 | |
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