03112019 Gamasutra - Come to GDC and see how For Honor's multiplayer is built on time trav

Subscribers:
29
Published on ● Video Link: https://www.youtube.com/watch?v=OHrobPIX6uo



Duration: 12:02
10 views
0


#game information about: Game Developers, San Francisco, schedule organizers, promising talk, Honor 's, remarkable 8-player multiplayer matches, GDC, Programming, Ubisoft Montreal, Jennifer Henry, Working, Deterministic Simulation, 'For Honor, non-authoritative architecture, deterministic simulation, uses time travel, hinder fluidity, new tech, Honor team, drastic optimizations, hard balance, Henry, mysterious world, deterministic simulation, GDC, Session Scheduler, GDC, March, Moscone, San Francisco Bring, GDC, Learn, GDC, show 's, official website, regular updates, Facebook Twitter, RSS Gamasutra, GDC, parent company, Informa, Guild, America, annual video game, February, guild recognition events, game developers, year ’ s releases, great opportunity, game production process, WGA's, Outstanding Achievement, Videogame Writing, Assassin, ’ s, Creed Odyssey Associate Narrative Directors Matthew Zagurak Joel Janisse James Richard Mittag Narrative, Melissa MacCoubrey, Jonathan Dumont Melissa MacCoubrey Hugo Giard Scriptwriters Madeleine Hart Betty Robertson Jesse Scoble Diana Sherman Kelly Bender Jojo Chia Ian Fun Zachary, Parris Ken Williamson Daniel Bingham Jordan Lemos Simon Mackenzie Katelyn MacMullin Susan Patrick Alissa Ralph Stephen Rhodes Team Lead, Sam Gill AI, Jonathan Flieger Kimberly Ann Sparks Ubisoft Quebec Batman, Enemy, Episode, Stitch Lead, James Windeler Written, Meghan Thornton Ross Beeley Lauren Mee, Meghan Thornton Michael Kirkbride Telltale, God, Written, Matt Sophos Richard Zangrande Gaubert Cory Barlog, Narrative, Lead Matt Sophos, Narrative, Richard Zangrande Gaubert Narrative, Orion Walker Adam Dolin Sony Interactive Entertainment Marvel, ’ s, Spider-Man, Lead Jon Paquette, Benjamin Arfmann Kelsey Beachum Co-Written, Christos Gage Additional, Dan Slott Insomniac, Sony Interactive Entertainment Pillars, Eternity II, Deadfire Narrative Designers Alex Scokel Eric Fenstermaker Kate Dollarhyde Megan Starks Olivia Veras Paul Kirsch Additional Writing Tony Evans John Schmautz Casey Hollingshead Nitai Poddar Narrative, Leads Carrie Patel Josh Sawyer Obsidian Entertainment Naughty Dog, shipping games, year 's, Game Developers, March, inside look, Specifically, Naughty Dog, story animator, Marianne Hayden, Uncharted, Lost Legacy's, charming cinematic elephant, Game Narrative Summit, Design vs Story, Lost Legacy, Addressed, Elephant, fun informative talk, inside look, design process, Naughty Dog, production standpoint, vital part, useful vehicle, GDC, Session Scheduler, GDC, March, Moscone, San Francisco Bring, GDC, Learn, GDC, show 's, official website, regular updates, Facebook Twitter, RSS Gamasutra, GDC, parent company, Informa Dying, Techland, Polish, distribution department, GamesIndustry, wo n't, company 's broader, development plans, Dying, market analysis, Polish, distribution department, CEO Paweł Marchewka, Polish, physical distribution, Marchewka, future careers, severance packages, Polish, employment legislation standards, Level, Design Workshop, year 's, Game Developers, great talks, special presentation, Bungie, player types, World Design, Different Player Types, Bungie, design lead, Raylene Deck, practical ways, world designers, practical ways, player motivation, concrete examples, Mass Effect Dragon Age, Bungie's, Destiny, time building, players wo n't value, great talk, cool sessions, Level, Design Workshop, GDC, Session Scheduler, GDC, March, Moscone, San Francisco, GDC, show 's, official website, regular updates, Facebook Twitter, RSS Gamasutra, GDC, parent company, Informa AI, artificial intelligence, video games, Patreon, behind-the-scenes updates, Horizon Zero Dawn, Sony, ’ s roster, Playstation, Aloy, players venture, post-apocalyptic landscapes, Humanities, machines ’ – robots, robotic animals, two-part series, ’ m, decision making systems, core gameplay experience, ’ ll, game creates, new world




Other Videos By game information


2019-03-1203132019 Gamasutra - Adobe is ending Shockwave Player support April 9
2019-03-1203122019 Gamasutra - Inclusion in games a pressing concern for players, according to surv
2019-03-1203122019 Gamasutra - Water interaction model for boats in video gam
2019-03-1203122019 Gamasutra - PlayStation Now launches in 7 more countr
2019-03-1203122019 Gamasutra - The Division 2 won't be sold on digital third-party stores following its lau
2019-03-1203122019 Gamasutra - Please consider being a part of the GDC 2019 Sock Drive!
2019-03-1203122019 Gamasutra - Celebrities drop Fortnite dance lawsuits, but only temporar
2019-03-1203122019 Gamasutra - Video: Overcoming network latency in Mortal Kombat & Injustice 2
2019-03-1203122019 Gamasutra - Road to the IGF: Cavanagh, Houston, & Dobbe's Dicey Dungeo
2019-03-1103122019 Gamasutra - How Failbetter Games devised Sunless Skies' facets progression system
2019-03-1103112019 Gamasutra - Come to GDC and see how For Honor's multiplayer is built on time trav
2019-03-1103112019 Gamasutra - NetEase and Tencent included in latest round of China game approv
2019-03-1103112019 Gamasutra - Paradox brings in former EA exec Rod Humble to lead new California studio
2019-03-1003112019 Gamasutra - Marvel Strike Force first-year revenue topped 50 millio
2019-03-1003112019 Gamasutra - Video: The art of Wonder Boy: The Dragon's Trap
2019-03-1003112019 Gamasutra - Dev shares real talk about the personal costs of living in fear of layoff
2019-03-1003102019 Gamasutra - Valve laid off 13 staff and terminated 'a portion' of contracted devs last mo
2019-03-1003102019 Gamasutra - PS4-exclusive Dreams is launching into early access this spring
2019-03-1003102019 Gamasutra - Video: The art direction of Heavy R
2019-03-1003102019 Gamasutra - 209 were laid off from Blizzard as part of earlier Activision Blizzard cu
2019-03-1003102019 Gamasutra - EA soliciting help from Anthem players to figure out PS4 crashing issu



Tags:
Game Developers
San Francisco
schedule organizers
promising talk
Honor 's
remarkable 8-player multiplayer matches