سیستم جدید دوتا2 برای جبران پینگ بالا | Dota2 Lag Compensation System
سیستم جدید دوتا2 برای جبران لگ و پینگ بد در بازی رو توضیح دادم که ظاهرا مدتیه عملی شده اما خبری ازش منتشر نشده و من کاملا اتفاقی بهش برخوردم
این سیستم به گفته ی یکی از کارکنان ولو حدودا تا 67 میلی ثانیه موثر واقع میشه و فعلا در ححالت آزمایشی قرار داره.
متاسفانه چون جزئیات دقیقی ازش منتشر نکردن، برای ما هم صحبت و بررسیش کمی چالش برانگیز بود
اطلاعیه ی یکی از کازکنان ولو :
https://www.reddit.com/r/DotA2/comments/okzbzs/lag_compensation_feedback_request/
آموزش ترن ریت و نکات کاملش :
https://www.youtube.com/watch?v=dEnOGGJnFGQ
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Dota2 all new lag compensation is lunched without notice! I tried to explained how it works from my own in-game experience.
As one of the Valve employees said this system has a 67ms window to perform and for now it's just Beta.
It was a real challenge to understand and explain the system since there is no official announcement about what the system exactly is.
This s the reddit post by a Valve employee:
https://www.reddit.com/r/DotA2/comments/okzbzs/lag_compensation_feedback_request/
This is the how turn rate works :
https://www.youtube.com/watch?v=dEnOGGJnFGQ
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