4000 MAX HP!?!? CRIT REDUCTIONS!??! - OVERDOX PATCH 2.0.3 DIVE IN Q&A
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Sup guys. its that time again. With patch 2.0.3 out we have the promised hp rework live drastically increasing max hp from 1.5 to a whopping 4k. Can you even reach that? Lets explore the weapon balances and changes. Full patch notes copies and pasted below the social media links
Overdox
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IOS: https://apps.apple.com/us/app/overdox/id1455811990
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Greetings, Contenders!
Below are the details of the update v2.0.3.
■ v2.0.3 Update Notice
1. Character Adjustments
- Maximum Health limitation has been adjusted from 1500 to 4000.
- Stamina Recovery speed has been reduced.
2. Weapon Balance Adjustments
1) Universal
- Weapon Stability, Critical Chance/Damage have been slightly reduced.
- Stats of weapons with Combo 4(1H Sword, Dual Sword, and Staff) have been reduced.
- Stamina cost of “Hit Effect : Heavy Hit” has been increased.
2) Dual Sword
-Blade of Black Snow(Epic)
: Adjusted cooldown of Unique Skill from 7 to 10 sec.
- Dahaka(Legendary)
: Adjusted charging time of Unique Skill from 30 to 40 sec.
3) Halberd
- Sky Cannon(Epic)
: Adjusted cooldown of Unique Skill from 12 to 15sec.
- Grim Reaper(Legendary)
: Adjusted cooldown of Unique Skill from 25 to 20 sec.
4) Staff
- Master of Winds(Rare)
: Adjusted cooldown of Unique Skill from 10 to 15 sec.
5) Long Sword
- Universal
: Stamina cost of Combo 1 and 2 have been increased.
: Initial Weapon Damage has been reduced.
: Adjusted cooldown of Unique Skill from 15 to 18 sec.
: Adjusted charging time of Unique Skill from 30 to 40 sec.
- Heavenly Winds(Rare)
: Increased Weapon Damage gained on level up.(Awoken)
- Lotus Flower(Epic)
: Damage of Unique Skill has been adjusted from 65%, 65% to 45%, 45%
* Please note that the adjustments will apply to both awoken and non-awoken weapons if the adjustment is not specified as “Awoken” or “Awoken(Extreme)”.
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