#5 Deidranna Side Mod (DSM) + Stock Data Overhaul (SDO) | Jagged Alliance 2 1.13
List of mods used:
Deidranna's Side Mod
Queen has been wronged and we intend to restore her rule.
Stock Data Overhaul
Modifies item stats to work better with NCTH (New Chance To Hit) system.
Jagged Alliance 2 1.13
Extensive game engine modification, including new sprites
JA2+AI
Improved AI of enemy.
House rules:
Novice Difficulty
Start with full bank account (999999)
No IMP mercenary
No reloads on mercenary death
Forced turn based mode
Minimal salary raise on lvl up
Minimal cost for militia training and unkeep
Enemy drop all items
Modified game progress score (exploration, income, kills etc. all changed to 100)
For instance we get 1 game progress point for 5 kills
Rest is pretty much default
I don't want to bother with economics, hire/rehire inventory slog etc., besides we will initially get lots of good agents for free.
We will strive to push to Meduna-Grumm-San Mona-Omerta.
My overall intention was to move gameplay closer to JA1, which has at most 8 enemies per sector + handful of reinforcements, but JA2 does not allow to change max amount of enemies per sector under 20, so we will see.
See my installation guide of All-In-One JA 2 Mod Pack.
https://www.youtube.com/watch?v=5L8dmFuy2kE
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