978: Marvel vs. Capcom 2 PS3 \\ Chun-Li, Cammy, Ken - Score Attack runs & 1cc!
In the lingering grips of SF6 hype, I play Score Attack mode in Marvel vs. Capcom 2: New Age of Heroes in widescreen on PS3 with three characters I had scratched off my pick list: Chun-Li, Cammy White, and Ken Masters!
0:00 - start
1:56 - run 1
17:26 - run 2
48:33 - Training - Cammy testing
1:03:50 - Training - Sakura, Felicia, Morrigan testing
1:13:03 - wrap!
I had scratched those three because:
- Chun-Li: can't seem to do much with her aside from her qcf+2P super
- Cammy: has that annoying up-kick on HK that they gave to many of the female characters (Chun too I think) that goes almost straight up and thus lacks horizontal range, making me whiff and I hate that
- Ken: He's like a Ryu whose moves got changed to be way less useful, except maybe that uppercut assist; I do like that he has air fireballs but they're so short range, like his ground fireball, that they sometimes don't even reach the ground
So I figured this would be rough but it wasn't as bad as I'd feared: I got decent use out of Chun's super, Cammy was really effective in melee, especially with sweeps--her spiral arrow super did pretty well too--and Ken's assist and 2P super did good work. Eked out about three close calls, I suppose. ; )
Cammy did so well I had to re-think having removed her from my team generator's pick list, and that got me thinking about other characters I'd removed for similar reasons. Still don't want to deal with Sakura's flashy qcf+P, but decided to put Cammy, Felicia, and Morrigan back into the mix.
Noticed that I faced a vastly different team in the first stage of the second play-through--not the usual Omega Red, Colossus, and Doctor Doom. Does starting a second run use a different opponent team seed or something? Could I, say, start a run, then abort it right away, then start again to not face that same old team every time?
6/16/22
#mvc2 #mahvel #marvelvscapcom2 #ps3 #fightinggame #fightinggames #videogame #videogames #chunli #cammy #ken #letsplay
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