Abiotic Factor: Accessibility Design Methodologies & Breaking New Ground (Quietly) for Misophonia
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Published on ● Video Link: https://www.youtube.com/watch?v=0aCrxDJeiqM
Kate Colvin, Deep Field Games. From the perspective of an indie developer, Kate shares some of her experiences and lessons learned during the process of designing and implementing accessibility features in Abiotic Factor. This talk also covers Abiotic Factor’s unique implementation of an uncommonly seen accessibility setting, misophonia mode, and how it resulted in an unexpected but touching outcome.
GAConf USA 2025