Abzû

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Abzû
Game:
Abzû (2016)
Category:
Let's Play
Duration: 1:40:21
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Abzû
Abzu logo.png
Developer(s) Giant Squid Studios
Publisher(s) 505 Games
Director(s) Matt Nava
Programmer(s) Brian Balamut
Artist(s) Matt Nava
Composer(s) Austin Wintory
Engine Unreal Engine 4
Platform(s)
PlayStation 4
Microsoft Windows
Xbox One
Release
PlayStation 4, Microsoft Windows
August 2, 2016
Xbox One
December 6, 2016
Genre(s) Adventure, art game, simulation
Mode(s) Single-player
Abzû[a] is an adventure video game developed by Giant Squid Studios and published by 505 Games for PlayStation 4, Xbox One and Microsoft Windows. Initially released as a digital title in August 2016, a retail version for consoles was released in January 2017. Following the journey of a diver exploring the ocean and restoring life using magical springs, the gameplay allows the player to freely navigate underwater environments ranging from open water and natural caverns to ancient ruins.

Development lasted three years, involving a team of thirteen people. Several members, including director Matt Nava and composer Austin Wintory, had previously worked on the 2012 video game Journey—the ocean setting of Abzû was both a reaction to the desert setting of Journey and inspired by Nava's love of scuba diving. The setting and story drew from Sumerian mythology and the cosmic ocean myth. Reaching high positions in sales charts, Abzû was praised by journalists: the majority of praise went to its art style, with some critics comparing it to Journey.







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