Ace Combat Zero - Diapason (PSCX2) using Dead_the_D0g's ACZ environment values finder 0.12a
The script will.....
-Reduce the Distance Fog
-Increase the Draw Distance
-Increase the texture quality of the terrain
-Improve the display of the clouds and the shadows cast by them
-Increase the level of detail (LoD) of every active 3D object in the stage (wingman/allied/enemy/ground target models)
-Increase the "pop-in" distance of every active 3D object in the mission (how far will said objects will be rendered).
-Increase the range of display of the tree on the ground
-Modify particles effects. Affected particles are the following: increased lifespan of the smoke trails generated by missiles, explosions and the wind trails crated from the wing tips when the player/wingman moves
-Extend the range of vision, making the target box on enemies appear even if it is far from the player
Some slow down as you can see and hear with the music and the lights like the ones found in Sword of Annihilation show through the ground but that could be an error on PSCX2's part.
Please check out the original video at
https://www.youtube.com/watch?v=Mu9dZjSLO-o&t=1s
Testers are wanted and you can download the script at: https://www.mediafire.com/file/khr9q17bf5hothr/ACZ_enviroment_values_finder_0.12a.zip
PSCX2 version
pcsx2-v1.5.0-dev-3305-g293983ea7-windows-x86
Operating System
Windows 10 Home 64-bit
CPU
Intel Core i7-9700F
RAM
8.00GB 2666MHz
Motherboard
ASUSTeK COMPUTER INC. PRIME H310M-E R2.0 (LGA1151)
Graphics
Optix G27C2 (1920x1080@144Hz)
4095MB NVIDIA GeForce GTX 1650 (ASUStek Computer Inc)
Storage
238GB FTM56N325H (SATA (SSD))
1863GB Seagate ST2000DM008-2FR102 (SATA (SSD))
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