Advanced 3D Capture - Mesh Post Processing
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Published on ● Video Link: https://www.youtube.com/watch?v=6_EZEAR0Uy8
In this advanced series on 3D Capture with Substance 3D Sampler, we take a closer look at what’s needed to capture objects in higher detail and quality. This video shows how you can take a 3D captured mesh, and modify its textures and mesh with filters in Sampler.
Make sure to watch the other videos in the series: https://www.youtube.com/playlist?list=PLB0wXHrWAmCxgJDvBwjzF7dlxE8c7ffRt
Example files can be downloaded here: https://substance3d.adobe.com/tutorials/courses/Advanced-3D-Capture
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Tags:
materials
procedural
PBR
Physically based rendering
Scans
Photogrammetry
scanning
environment art
3D support
3D design
3D painting
3D texturing
realistic
hyper-realistic
texturing
3D material