Amiga Longplay The Big Red Adventure (AmigaCD)
http://www.recordedamigagames.org
Release date: 1997
Played by: Ironclaw
This is a game I would have recorded years ago if it could be emulated perfectly in WinUAE, which to this day it can't. So, enough waiting.
The game has interlace problems when something moves or is updated, which I've managed to fix, but at a cost. The method that fixes the interlace causes the stuff on the screen to jump back and forth a bit when the screen scrolls, and on the train level (when running on the roof) there is no background (which I think there should be). If I didn't remove the interlace, the scrolling would be smooth and glitch-free (and the train background would probably show). But I rather have no interlace than smooth scrolling, as the interlace problem would be constant everywhere compared to the occasional scrolling.
The path-to-destination system in his game (at least in this Amiga version) is a bit glitchy. I had trouble getting to places quite often. Luckily I used savestates so I could retry til I got a better result.
The game had other issues like dodgy depth sorting of walls and stuff. Also, the hit boxes in some places were probably not placed correctly... for example: a flask you could pick up, but to pick it up you have to click like an inch to the right of it to get it. For once I don't want to type a long description, so no more on these bugs and stuff.
Well, this could be a bug aswell, donno, but this game have like 30 different tunes, and only like 7 of them were played in the game. So, at the end of the movie I added some of my favorite tunes (some of them were not in the game). My favorite is 'Russian Techno'. Like 6 of the tunes are different versions of that one. I don't know why they didn't use all tunes, as there are several places that have no music in them, especially towards the end. I bet they all fit somewhere and maybe the PC version has them all playing.
One thing that annoys me is the LOUD sound effects and voices, while the music is really low. No volume slider in the game, just on/off. If the sound/voices wouldn't be so loud, I would have amped the overal sound a bit so the music could be heard more clearer.
Too bad they didn't use more colors. I took some screenshots and had a program count the colors used, it appears only around 30 colors were used :(
2:06:10 - Russian Techno
2:07:46 - Treno 3
2:08:32 - Rolling Soviet 1
2:08:43 - Magia
2:09:40 - Jingle Bells
2:09:55 - Fogne 1
2:10:19 - Fifty
2:10:49 - Samp
2:11:27 - Circus 1 -
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