An extended look at The Last Hundred Yards Volume 3 designed by Mike Denson from GMT Games
Hexed and Countered debuts on the Legendsport channel with an extended look at The Last Hundred Yards Volume 3: Solomon Islands, designed by Mike Denson and published by GMT Games.
Check out the Hexed and Countered website:
https://hexedandcountered.com
Check out The Last Hundred Yards Vol. 3 on the GMT Games website:
https://www.gmtgames.com/p-871-the-last-hundred-yards-volume-3-the-solomon-islands.aspx
00:00 Introducing Hexed and Countered
01:27 Last Hundred Yards Vol. 3 initial discussion
07:59 Start of gameplay setup, drawing random units
13:19 Explaining hidden setup and revealing hidden units
16:23 Mortar fire - knee mortars, 81mm section and laying smoke
18:44 Initial Japanese maneuvering
20:11 Initial USMC reaction
23:30 Turn 1 fire resolution
25:56 Mortar fire adjustment phase
27:55 Rolling for time lapse
29:04 Initiative roll example and rolling for coordination
29:35 Start of turn 2; firing HE with knee mortars & calculation MDRM (Mortar Dice Roll Modifier)
32:10 SADRM (Small Arms DRM) calculation, including accounting for hindrance
34:20 ATDRM (Anti-Tank DRM) calculation
42:50 Turn 2 Fire Resolution
44:50 Killing a Japanese tank
45:30 Mortar fire resolution, disrupting a unit
46:50 Start of turn 3
47:20 Assault setup
48:03 Reaction of units inside assault hex
50:00 Attacking the assaulting units with reaction fire
52:00 Adding units to the assault - probably should have caused envelopment, but I screwed it up
1:01:03 Assault resolution
1:06:23 Final thoughts on the game & series