ANTIVIRUS Devlog #16 | Accuracy Bonus

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Published on ● Video Link: https://www.youtube.com/watch?v=YzyUKdpc6LU



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Vlog
Duration: 7:16
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Whilst beginning to work on Level 3, I had the idea of implementing a bonus score system where the player would gain points depending on how many lasers hit and missed the enemies.

Music:
Star Light Zone - Sonic the Hedgehog (1991)







Tags:
ANTIVIRUS
gamesdevelopment
devlog
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Godot



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