( Arcade Game ) Shao lin's Road 1985
Shao-lin's Road (少林寺への道), originally released in North America as Kicker, is a 1985 beat 'em up video game released by Konami. The game was commercially successful, becoming a chart hit in the arcades. It was ported to several early home computers and has also been featured in classics compilations Konami Arcade Classics for the PlayStation in 1998 and Konami Classics Series: Arcade Hits for the Nintendo DS in 2007.
The game was also released as a download-only title as part of Microsoft's Game Room for the Xbox 360 and Microsoft Windows in 2010, as well as Hamster Corporation's Arcade Archives for the Nintendo Switch and PlayStation 4 in 2023.
Players take control of Wanpyou (ワンピョウ) (renamed Kicker in Kicker, renamed Lee in other ports), who has just mastered the secret of Chin-style Shaolin martial arts. He then encounters the Triad Yamucha Gang (ヤムチャ団), also responsible for the assassination of his master Raochuu (ラオチュー), and is trapped within their Jaken Temple (邪拳寺). He attempts to escape and enact revenge with his new-found skills.
The controls consist of a four-position joystick and two buttons. The goal of each level ("step") is to defeat a set number of enemies, as indicated by an on-screen meter. The player can move left or right, jump between platforms/floors, and attack with various jumping/kicking strikes.
Enemies emerge from doorways to attack the player; some fight hand-to-hand, while others throw projectiles. Defeating a green-clad enemy causes a colored sphere to appear, which grants the player one of three power-up weapons for a few seconds if caught: a meteor hammer, the ability to throw fireballs, or a ball that orbits the player and damages any enemy it touches. Food items occasionally float across the screen and can be struck for bonus points.
The player can take three hits from enemies or their projectiles and continue fighting, but a fourth hit costs one life. Each step is divided into two parts; the second half includes a fight against a boss character, who requires five hits to defeat and may have a special attack technique. Once all enemies in either half of a step are defeated, the player earns bonus points based on the number of hits taken in that half and the damage meter is fully restored.
The game includes a total of five different step designs, which repeat in a cycle with increasing difficulty. Once all lives are lost, the game ends.