Argon Assault - Rails Shooter (99. Instantiating At Runtime)
Early version of Argon Assault of of Complete Unity Developer 2.0 course by Ben Tristem and Rick Davidson (https://www.gamedev.tv/about).
This is a full run over the game scene. Several improvements were implemented since last video, but most importantly now you can shoot at the enemies. There are explosion particles, other visual effects, music and sfx added. There are code changes and other non-visible improvements.
1. Player Ship: https://assetstore.unity.com/packages/3d/vehicles/space/star-sparrow-modular-spaceship-73167
2. Enemies: https://assetstore.unity.com/packages/3d/characters/generic-arcade-style-spaceships-97811
3. Asteroids: https://assetstore.unity.com/packages/3d/environments/sci-fi/space-asteroids-96444
4. Ground Materials:
https://assetstore.unity.com/packages/2d/textures-materials/floors/yughues-free-ground-materials-13001
5. Skybox:
https://assetstore.unity.com/packages/2d/textures-materials/sky/skybox-volume-2-nebula-3392
Music by Eric Matyas
www.soundimage.org
SFX by Phil Michalski
https://www.pmsfx.com/